[Updates] Survivors Coop Zombies 2012
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Survivors Coop Zombies 2012
by Ghilllie
Info:
The Mod is Playable at all maps including ported and yet to be ported.
You can level up - check out the supports summary.
Please do not modify the mod into your preference instead you are free to post your suggestions and i'll be happy to analyze and grant every acceptable suggestions. Post whatever bugs you can notice. I'll be updating the mod from time to time since it is considered Beta version for now.
formerly
This Zombie gametype is the revision of the old co-op zombies since 2010 mentioned above.
PREVIEW:
Video Preview if you can make a good one for me I'll add you in Credit
SUPPORTS SUMMARY:
Challenges
XP Rewards
Unlockables
Emblems
Titles
First Blood ------- 100 xp
Assists ------------ 10 xp
Normal kills ------ 5 xp
Double kills ------- 10 xp
Triple kills -------- 30 xp
Multikills ---------- 50 xp
Killstreaks -------- standard
killcard Display ( "killed by" will appear instead of "You killed" ).
more, theres too much to say. Let's just say, just as how the normal gametype gives you rewards.
Feature Summary:
Co-op System ----------- Revive your fallen teammates.
SELF REVIVE when you are alone, but you can only use it once.
---------------(Edit: Review for this feature proved to me that quick revive crate gives this and it is usable when you are alone when you buy QR.)
Normal Maps ------------ All released maps.
Some maps will have the weapons drop every zombie kill.
Zombie Spawner --------- All maps including ported and yet to be ported maps.
Purchase Crates -------- Crates where you can buy items and perks.
Purchase System -------- Use your money to buy Items.
Bonus Drop system ------ Random Bonus to help you get rid of zombies.
Loot system ------------ achieve money by killing zombies and bonus. using _loot.gsc
Kill Streaks ----------- just as the normal gamtype with modifications to track zombies
Descent Hud ----------- customized text huds.
Descent HudIcons ------- customized colored gun icons.
Co-op Headicons -------- headicon for all the players all along the game session.
Forceuav --------------- minimap objpoint for store crates
GAME SYSTEM:
inherited gametype = ( FFA ) Free-For-All
Survive for as long as you can
Survive by any means necessary.
Be free - room around the map - don't let the zombies catch you or die.
Revive your fallen teammates - be a team player and earn $500 each assist.
Buy weapons and upgrades to help you get rid of zombies.
Buy perks to help you out.
Buy helicopters for aerial backup.
Achieve killstreaks by killing zombies.
Ride your helicopter JoyRide and enjoy the over watch view. you'll have to find a safe place before calling this heli.
Be watchful to your back. Zombies might corner you out and get you killed from behind.
zombies health encreases as the wave goes higher.
zombies makes you down at second hit when you have no juggernaut otherwise 5 hits.
You can not hurt yourself but you can suicide by holding grenade in about 5 seconds or jump below the map.
Radiations cannot kill,
ZOMBIES SPAWN SYSTEM:
Zombies onStart spawn points will detect the mapcenter point and spawn randomly scattered around the map.
Zombies respawn point are auto generated through players location.
Zombies will track your location and will respawn when they don't see you.
Zombies will respawn nearby your location wherever you are even if you try to spawn yourself anywhere outside the map.
zombies can glitch by spawning below the map in last alive zombie or two, to get rid of it - just don't camp.
PLAYERS SPAWN SYSTEM:
spawn locations using Free-for-all spawn points
players will spawn where the ranger wall weapon is located.
players will spawn where the interventions weapon is located in other maps.
Dead co-op players will go into spectating on one of the alive players.
OnJoin players will go into spectating untill the wave is finished.
KillStreaks:
modified to support on damaging and tracking zombies
[ 50 Kills ] predator missile -------------- Predator missile
[ 100 Kills ] Heli-PointGuard -------------- AKA Harrier Airstrike. Shoots missiles at zombies.
[ 150 Kills ] Stealth Airstrike ------------ It's not damaging zombies. just a spice for now.
[ 200 Kills ] Abrams-Turret ---------------- AKA Sentry Gun with modified shooting sounds from BTR
[ 300 Kills ] AC130 ------------------------ AC130
[ 400 Kills ] Heli-Patrol ------------------ AKA Helicopter flares or Pavelow.
[ 700 Kills ] Heli-Bombard ----------------- AKA helicopter minigun - tracks moving zombies instead of players. not added in the mod for now.
[ greater than 400 kills will reset the killstreaks down to predator missile.]
Buyable Killstreaks:
Prices details in game...
Heli-PointGuard ------------------ shoots with guided javelin missiles
Abrams-Turret -------------------- shoots with abrams sound
Heli-Patrol ---------------------- Shoots unceasingly
Heli-Destroyer ------------------- Shoots 5 consecutive guide javelin missiles.
Destroyer JoyRide ---------------- Ride the helicopter Cobra.
Note bullets that are used are not by magicbullets.
Random Bonus Killstreak:
Heli-Destroyer ------------------- typical
Heli-Patrol ---------------------- typical
Care Package --------------------- contains modded killstreaks.
LOOT SYSTEM:
hit per bullet --------------- $10
Normal kill ------------------ $50
double Points Kill ----------- $100
normal heli kill ------------- $250
double Points heli kill ------ $500
Normal ka-boom Kill ---------- $400 [ fo all players ]
double Points ka-boom Kill --- $800 [ for all players ]
STORE CRATES:
HC Helicopters crate --------- buy your helicopters killstreak
QR Quick Revive crate -------- buy it to revive your fallen teammates in 1 second.
-----------------------------------( Edit: by Review: I found that this also serves as a self revive store that lets you heal yourself in 3 seconds )
SOH Sleight of hands --------- buy faster reload
JUGG Juggernaut -------------- buy health boost
WUC weapon upgrade crate ----- buy upgrade for your current weapon
RWC random weapon crate ------ buy random weapons
C4C C4 crate ----------------- buy C4 maximum of 2. Shall we encrease this?
GC Grenades crate ------------ buy grenades maximum of 4. Shall we encrease this too?
ATC Abrams Turret crate. ----- buy modified turret called Abrams Turret
WW Wall weapons crate -------- buy your wall weapons and ammo here.
PURCHASE SYSTEM use your loot
wall weapon -------------- $ varies
ammo --------------------- $ varies
helicopters -------------- $ varies
Killstreaks -------------- $ varies
weapon upgrades --------- $ 5000
Juggernaut --------------- $ 2500
Sleight of Hands --------- $ 3000
QuickRevive -------------- $ 1500
restrictions:
You cannot buy ammo for your over powered guns.
You cannot buy ammo for upgraded weapons.
You cannot buy ammo from weapons that are taken from random weapon puchase crate.
You cannot buy ammo for upgraded wall weapon.
You'll have to wait for max-ammo bonus to supply your upgraded weapons.
BONUS SYSTEM:
KA-BOOM ---------------------- kill all zombies that spawned with explosive effects.
INSTAKILL -------------------- all zombies are in one shot kill in 30 seconds.
DOUBLE POINTS ---------------- doubles the loot per kill and hit in 30 seconds.
FIRESALE --------------------- sale for RWC of $10 per weapon in 30 seconds.
MAX AMMO --------------------- gives you full ammo stock, empty clips will remain empty until you reload.
HELI-DESTROYER --------------- A Heli that is equipped of guided missiles and turret will be deployed automatically for the achiever.
HELI-PATROL ------------------ High sensitive helicopter patroller to rapidly shoot at zombies unceasingly.
RANDOM BOOSTING CHAT --------- say something randomly.
More details when you play - I might have forgotten to add here the other features.
Host Settings Notes
1) If you play it in private - don't forget to set the gametype in Free-for-all (g_gametype dm) otherwise it won't work.
2) Please do not change the server name.
3) You can Add your clan name using the dvar provided in the config given below.
4) You can change the Place where you host the server using the dvar provided in the config given below.
5) Please do not change the acceptable maxPing.
6) Please set your max number of players to 6. higher than this will bug down the coop head Icons.
7) Note - this config isn't updated for the map rotations - You can Add whatever maps you like, Consider it no limits for maps including ported and yet to be ported.
8) for the admin that uses B3, Please turn your B3 for spamming off. The mod has random chat for players. And it happens repeatedly and I found in one server - All players were temp banned for 1 day because of it. They really was so innocent.
Your Server name format should look something like this:
[ClanName]-Survivors-Coop-Zombies-[Area of Origin]
Refer to the config for your ClanName and Area of Origin and set it accordingly.
If you plan to make a server please send PM me your server IP so I can join and see what bugs I could get.
Host Settings 2012.1
Specials Thanks to:
NTAuthority ----- for his extraordinary effort for having given us 4D1
Activision -------- without them we cannot have all this glory!
CREDITS:
Ghilllie - Owner
vivi57 - The first person to have hosted an AIZombies with buyable features back in the old alterIW.
Nukem - The legendary AIZombie maker.
Added suggestions by:
DidyouknowIpwn
Drakulix
Animation Pioneers:
RendFlex
Se7enU or JayDi
Oma Yamato
Ghilllie
Since it is now released - You are free to use everything inside the files
but please don't forget to add me in credit - Ghilllie.
Restrictions for other gametypes removed. The co-op revive system will work for all gametypes since it is a customized revive system. The gametype will reset to Free-for-all upon map_restarting.
Surco-Zombies V1.0 Download link
Virus Analysis
SurvivorsCo-opZombies Beta
Virus Total 12.3.1