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IW5M: Dedicated Server Tutorial

Опубликовано:

I am posting this ahead of time to be moved on release with IW5M, please offer any suggestions, changes and correct any errors:

 

 

How to make a Dedicated Server for IW5M:

1. Have clean install of MW3 from Steam (or HldsUpdateTool Installer)

 

2. Download the Dedicated Server Update Tool (dsut.zip).

 

3. Place both files into the root directory of mw3 where the folders and .exe files are.

 

4. Run dsut.exe

 

5. Create a shortcut to iw5m_server.exe and add the following paramaters into the target field after openning the properties:

+set net_queryport 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

It should look something like this:

D:\iw5m\iw5m_server.exe +set net_queryport 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

 

6. Make sure you port forward 27015, 27016 AND 27017 of the net_queryport, net_port and masterServerPort on your router and firewall. Note: your antivirus (or rather the firewall that comes with it) is most likely going to block any server activity. Disable it or add an exception.

Go to: http://www.portforward.com/ for help on port-forwarding.

 

7. Go into the folder "admin" and edit the server.cfg file as you wish.

Find a copy of the server.cfg here.

Find a copy of default.dspl here.

 

8. Run the shortcut you made previously and away you go.

Your server should now be running.

 

How to Run Multiple Servers:

If you wish to create another server, copy and paste your server.cfg, rename it to server2.cfg or something appropriate and then change the following in your shortcut:

+set sv_config "server.cfg"
+set net_queryPort 27015
+set net_port 27016
+set net_masterServerPort 27017

to:

+set sv_config "server2.cfg"
+set net_queryPort 27018
+set net_port 27019
+set net_masterServerPort 27020

The ports can be different. I would suggest figuring out what ports you wish to use and then change them accordingly.

My suggestion is to use 15-17, 18-20, 21+22 and so you

You can use pretty much anything you want, just use some common sense and try to stay close to the 27000-27100 range

 

Also, in your config for each server add "seta g_log " and give a different log name. This is for b3.

 

Here is a breakdown of what each net_x parameter does:

+set net_port = ??? 
(I have no idea what this does but seems important) -Typing "net_port"  in the console will show this port.

+set net_queryPort = "game port"
(used for /connect) - Typing "net_queryport" in the console will show this port.

+ set net_masterServerPort = query port 
(This is used for b3/rcon) - Typing "net_masterServerPort" in the console will show this port.

net_authPort = auth port
(not used for IW5M) - This can be ignored

 

How to Edit Gametype/Recipes:

You can also get some premade recipes here

Go into the admin folder in your mw3 directory.

Open up your server.cfg

In that file, you should see a line (or few) like this:

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

What you set there is where the server will read your map rotations and game types from.

Now open "default.dspl"

If you scroll to the bottom, you will see a few lines that look like this:

*,TDM_default,1
mp_bootleg,DOM_default,1
*,TDEF_default,1000
mp_bravo,JUG_default,1
mp_dome,FFA_default,1

This may look confusing, but it's actually quite simple.

The config is set up like this:

 

map,gametype,weight

 

Map can be any of the maps below or an *. A * Signifies "pick a random map".

Gametype can be any file that is in the admin folder. These are a little more difficult, I'll come back to this later.

Weight just means that the larger the number, the more likely it is to play. (1->1000)

So for instance, if you were to set:

mp_dome,FFA_default,1

This would mean that Dome would be the only map to play and it would be FFA.

If you were to set:

*,TDEF_default,1000

This would mean that it could be any map but it will be team defender every time.

But, if you were to set:

mp_bravo,JUG_default,1
mp_dome,FFA_default,2

This would mean that the only 2 maps your server would play would be Dome and Mission. Mission would always be Juggernaut and Dome would always be FFA. FFA on Dome is more likely to be played because the weight is higher.

 

I have included a modified default.dspl which helps to explain this under step 7 of the first part of this tutorial.

 

Now, on to gametypes.

If you open a .dsr file you will find a bunch of setting you can change. This is everything from gametype, to gametype rules, to class loadouts, to HC settings and such. This is your more in-depth server.cfg

But it's much better. You can fiddle around here OR you can go ingame, enter private match and then change the configuration to what you want. When you're done, hit the "save recipe to disk" button under the "Game setup" menu to save it to your admin folder on your computer.

All you need to do then is move it to your server, drop it back in the admin folder and configure your default.dspl to include it.

 

Map Names:

Standard Maps:

mp_alpha - Lockdown
mp_bootleg - Bootleg
mp_bravo - Mission
mp_carbon - Carbon
mp_dome - Dome
mp_exchange - Downturn
mp_hardhat - Hardhat
mp_interchange - Interchange
mp_lambeth - Fallen
mp_mogadishu - Bakaara
mp_paris - Resistance
mp_plaza2 - Arkaden
mp_seatown - Seatown
mp_radar - Outpost
mp_underground - Underground
mp_village - Village

DLC Maps:

mp_cement - Foundation
mp_italy - Piazza
mp_meteora - Sanctuary
mp_morningwood - Black Box
mp_overwatch - Overwatch
mp_park - Liberation
mp_qadeem - Oasis

Face-off Maps:

mp_aground_ss - Aground
mp_courtyard_ss - Erosion
mp_hillside_ss - Getaway
mp_restrepo_ss - Lookout

 

Colour Codes

^1 – Red
^2 – Green
^3 – Yellow
^4 – Blue
^5 – Light Blue
^6 – Pink
^7 – White
^0 – Black

  • Ответы 231
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Опубликовано:
You need help Np Add me in Steam I.Q|Mega

 

 

And sut up Teamvier & iam Working the Iw5mp_Server :)

 

can i send u a PM (OFCourse u know that means Private Message :D) with my Teamviewer ID and pass :?: ?? cuz my steam is SRSLY EFFD upp

Опубликовано:

Hello everybody!

I put online my server.

This is the command line...

 

+set dedicated 2 +set net_queryPort 55103 +set net_port 27019 +set net_authPort 8766 +set net_masterServerPort 27034 +set sv_maprotation "default" +set sv_maxclients 18 +start_map_rotate

 

The console si fine...

 

Welcome to IW5M r17.

http://fourdeltaone.net/ for help and support :)

Connecting to online services....

Connected to online services.

Executing server config "server.cfg"

Succeeded reading from default.dspl

Loaded 16 map entries

Loading DSR "hq.dsr"...

Loading Succeeded for DSR "hq.dsr"

-----------------------------------

Spawning map: mp_seatown, gametype koth

Initializing Steam Game Server: game port 55103, auth port 8766, query port 27034, gamedir modernwarfare3, version 1.0.0.0

Steam Game Server initialized as Internet Server.

Steam Master Servers found (1). Server will be Internet Server listed.

[scriptLoader] Loading script GameLog

Spawn map (mp_seatown, koth) complete.

-----------------------------------

 

I opened every ports and the server letВґs showned in the list.....

But.... nobody can join it!!!!!!

Help me please!

 

IВґve put online several servers of T...o and I know how to do this... but here something es wrong!

Опубликовано:
I did everything correctly but my server is not in the server list (neither in LAN nor in Internet tab). I could connect to it using the ~ menu and type "connect [local ip:port]"

 

Server console:

Welcome to IW5M r17.
http://fourdeltaone.net/ for help and support 
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from DLC.dspl
Loaded 12 map entries
Loading DSR "TDM_default.dsr"...
Loading Succeeded for DSR "TDM_default.dsr"
-----------------------------------
Spawning map: mp_aground_ss, gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
Steam Master Servers found (1). Server will be Internet Server listed.
[scriptLoader] Loading script GameLog
Spawn map (mp_aground_ss, war) complete.
-----------------------------------

 

Btw, I checked all required ports using PFPortChecker results are all green in all of them.

I excluded the game folder from anti-virus and even disabled my firewall.... Same thing :(

[Edit][Edit]

no luck

 

I have the same problem as to who could solve greetings/my ip is published bypasses router or firewall still did not appear in the server list

Опубликовано:

I've tried it on two different computers -- my server and my desktop, both running windows 7, and I can't connect to the server on any port. I've got a DMZ set up and it's allowed through my firewall. I re-installed and ran DSUT again on my personal computer, this time not changing anything but the server name, and still cannot connect or get info. EDIT: I've also tried intranet IP, external IP, hostname.

 

My MW2 dedi is still working fine, though.

 

Here's the status of MW2 (Running on same machine):

banner.php?ip=68.200.92.89:28960:28960

http://lanparty.troll.so/mw2/index.php? ... 8960:28960

 

iw5m_server.exe +set net_port 27015 +set net_masterServerPort 27017 +set dedicated 2 +set sv_config "server.cfg" +start_map_rotate

 

All files are default, no changes, not even map rotation or gametypes. I changed the server name and that's it. I even disabled my firewall on both machines to no avail.

 

IW5M.jpg

 

Strange.. the forums now edit out MW/3 and MW/2 and replace them with MW3 and MW2.

Опубликовано:

Somebody know, Why Im writing :

iw5m_server.exe +set sv_config "server1.cfg" +set dedicated 2 +start_map_rotate +set net_queryPort 27017

and getting in console different ports:

Spawning map: mp_dome, gametype jugg
Initializing Steam Game Server: game port 27017, auth port 8766, query port 27018, gamedir modernwarfare3, version 1.0.0.0

? :|

Опубликовано:

why in this tutorial the server command is skipping net_queryPort???

 

as far as I know, iw5m_server is still listening on 3 different udp ports, not 2

 

the usual practice for a single server is to use:

 

+set net_queryPort 27014 +set net_port 27015 +set net_masterServerPort 27016

 

for all the port forwarders, port forward udp only, no need to forward tcp

Опубликовано:
I created my server and i open and dont happen any error,but i cant see my server in internet tab or LAN tab and i cant connect using "connect 192.168.0.167(my ip)" Pls help me !

Not supposed to use that and that's your IPv4 address not your actual IP. Google: what is my ip and that IP there is your real IP.

 

no need for ports to connect ? if needed tell me what port do i type in like query or gameport .. !

Опубликовано:

Hi

 

Sorry if this is poorly translated but I'm French and I use google translate to in English.

So I have a problem with creating the server mw3 at the launch island but the game has stop working.

I have put the 2 file DSTU and I perform well, I have my port open and I have created the shortens info with a note in the target.

Do you have a solution to this problem?

Опубликовано:
I created my server and i open and dont happen any error,but i cant see my server in internet tab or LAN tab and i cant connect using "connect 192.168.0.167(my ip)" Pls help me !

connect ip:port

what s the port i have 4 ports man

Опубликовано:
Hello everybody!

I put online my server.

This is the command line...

 

+set dedicated 2 +set net_queryPort 55103 +set net_port 27019 +set net_authPort 8766 +set net_masterServerPort 27034 +set sv_maprotation "default" +set sv_maxclients 18 +start_map_rotate

 

The console si fine...

 

Welcome to IW5M r17.

http://fourdeltaone.net/ for help and support :)

Connecting to online services....

Connected to online services.

Executing server config "server.cfg"

Succeeded reading from default.dspl

Loaded 16 map entries

Loading DSR "hq.dsr"...

Loading Succeeded for DSR "hq.dsr"

-----------------------------------

Spawning map: mp_seatown, gametype koth

Initializing Steam Game Server: game port 55103, auth port 8766, query port 27034, gamedir modernwarfare3, version 1.0.0.0

Steam Game Server initialized as Internet Server.

Steam Master Servers found (1). Server will be Internet Server listed.

[scriptLoader] Loading script GameLog

Spawn map (mp_seatown, koth) complete.

-----------------------------------

 

I opened every ports and the server letВґs showned in the list.....

But.... nobody can join it!!!!!!

Help me please!

 

IВґve put online several servers of T...o and I know how to do this... but here something es wrong!

 

ANY SUPPORT HERE?!?!?!?!?!

Опубликовано:

i have this errore message:

 

Error: default (66): Could not load recipe 'TDM_default' skipping entry

Error: default (67): Could not load recipe 'FFA_default' skipping entry

Succeeded reading from default.dspl

Loaded 0 map entries

Could not load map rotation "default". Shutting down

Опубликовано:

My servers all worked (incl. b3). After a full restart of the server, ppl still see them in the serverlist, but noone can connect (same problem as most of the ppl here). So its not a configuration error, otherwise i had it before too!

 

Pls. help us solve this problem!!!! I can help u test with what u want....

Опубликовано:
  • Автор
danielberta":w3g9fuwx]i have this errore message:

 

Error: default (66): Could not load recipe 'TDM_default' skipping entry

Error: default (67): Could not load recipe 'FFA_default' skipping entry

Succeeded reading from default.dspl

Loaded 0 map entries

Could not load map rotation "default". Shutting down

none of those files are present in your admin folder

Опубликовано:
  • Автор
why in this tutorial the server command is skipping net_queryPort???

 

as far as I know, iw5m_server is still listening on 3 different udp ports, not 2

 

the usual practice for a single server is to use:

 

+set net_queryPort 27014 +set net_port 27015 +set net_masterServerPort 27016

 

for all the port forwarders, port forward udp only, no need to forward tcp

masterport seems to override any of the other port settings when it's used

I am currently testing to see how to set them but if you set master server yourself, it won't let you set the others

It's strange

Опубликовано:

Someone fubar:d the variables somehow.

 

+set net_port 28992 <-- connected to if by some miracle you get the server to show up in the serverlist (determined with exact same settings elsewhere, from where the server did for some weird reason show up on the list...)

+set net_queryPort 28990 <-- connected to when using console 'connect yourserver:28990'. This works fine but no cigar on getting the server to show up on the serverlist.

+set net_masterServerPort 28991 <-- RCON port

 

could try hooking the server up with a proper public IP if the problem lies with natting etc, but seriously doubt that since the direct console connect works just fine. Is there some kind of NAT detection etc that could mess with the server being listed? (For reasons beyond comprehending im behind two PNAT:s, but every other server works fine)

 

http://xlrstats.supersik.net <-- hosted behind this contraption.

Опубликовано:

About few days ago the server worked but now I cannot connect in it our I get connection timeout.

I portfowarded the ports that the tutorial instructed.

I just put up a MySQL Database and I set up B3

I tried to run the server without B3 but it still does not work, please help :(

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