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FourDeltaOne 2012 Mapper Nobel Prize

Опубликовано:

Well passed 5 months since FourDeltaOne existence so i decide make something like Nobel Prize to choose the person who deserve to be the FourDeltaOne Map Modder of 2012

The poll will be avaiable until 10 Setptember.

 

Relember you can only vote one time.

 

 

Request for Mods to stick this.

 

PS: i dont think than i need to say they have worked, go to Maps Thread and Mods Thread, they are there and very visiable

  • Ответы 58
  • Просмотры 964
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  • Последний ответ

Top Posters In This Topic

Leave Your Vote here. 92 пользователя проголосовало

  1. 1. Leave Your Vote here.

    • xetal
      7%
      7
    • RagdollPhysics aka Apadayo
      5%
      5
    • ^5momo5502
      13%
      12
    • the_Uli
      0%
      0
    • Dasfonia
      5%
      5
    • STvALKER
      8%
      8
    • BODYGAURD
      2%
      2
    • LoserSM
      18%
      17
    • zombiefan564 aka [115]Death
      7%
      7
    • Rendflex
      31%
      29

Пожалуйста, войдите или зарегистрируйтесь для голосования в опросе.

Featured Replies

Опубликовано:
Rendflex ofc.

His work is amazing

without his work, none of this mod project maps to mods never would be possible

It would, my first map Pripyat (in times when slash's version wasn't released) i created everything without his tool, only using cg_drawFPS 4 and a text editor!

Опубликовано:
  • Автор
Rendflex ofc.

His work is amazing

without his work, none of this mod project maps to mods never would be possible

It would, my first map Pripyat (in times when slash's version wasn't released) i created everything without his tool, only using cg_drawFPS 4 and a text editor!

yes but the Rendflex Tool and Apadayo d3dbsp.ents tool makes the work much more easy

Опубликовано:
Rendflex ofc.

His work is amazing

without his work, none of this mod project maps to mods never would be possible

It would, my first map Pripyat (in times when slash's version wasn't released) i created everything without his tool, only using cg_drawFPS 4 and a text editor!

yes but the Rendflex Tool and Apadayo d3dbsp.ents tool makes the work much more easy

of course ;)

Опубликовано:
This is interesting.... you should change this to 'Mapper's Nobel Prize' because otherwise Rendflex would be the outright winner (I <3 Rendflex)

Well, duh

Rush

Entity Tool (probably used in the making of half the maps)

Infected

Lightstick

The countless maps he ported to Rush

Driveable cars

Driveable helis

 

(I <3 Rendflex too :))

Опубликовано:
  • Автор
This is interesting.... you should change this to 'Mapper's Nobel Prize' because otherwise Rendflex would be the outright winner (I <3 Rendflex)

Well, duh

Rush

Entity Tool (probably used in the making of half the maps)

Infected

Lightstick

The countless maps he ported to Rush

Driveable cars

Driveable helis

 

(I <3 Rendflex too :))

 

half? 3/4 of the maps

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