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Retarded (Smart) Enemies V10 (AKA RSEv10)

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Опубликовано:
Alright, got the mod to work (finally...). The only problems in fact are the crashes occuring from 10 to 10 minutes or even faster in modes such as Search and Destroy, Demolition, etc; and for some odd reason, i can't use higher killstreaks such as the Chopper Gunner and the AC-130 (selecting 5, 7 and 11 killstreaks, right after the harriers gets the required kills, nothing happens, it's like it was not selected at all).

 

Hopefully the developer of this mod shall take a read at the posts and make required fixes, because the crashes are damm sure annoying...

 

Can you explain how you got the mod to work because I have the problem you had before where the 'fs_game mods/RSE; vid_restart' was the only working command. The 'svr' commands are unknown to the console for me.

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Опубликовано:
Alright, got the mod to work (finally...). The only problems in fact are the crashes occuring from 10 to 10 minutes or even faster in modes such as Search and Destroy, Demolition, etc; and for some odd reason, i can't use higher killstreaks such as the Chopper Gunner and the AC-130 (selecting 5, 7 and 11 killstreaks, right after the harriers gets the required kills, nothing happens, it's like it was not selected at all).

 

Hopefully the developer of this mod shall take a read at the posts and make required fixes, because the crashes are damm sure annoying...

 

Can you explain how you got the mod to work because I have the problem you had before where the 'fs_game mods/RSE; vid_restart' was the only working command. The 'svr' commands are unknown to the console for me.

 

Nevermind, finally got it working. The instructions didn't specifically say you had to make an actual folder named RSE, it only said extract the folder, even though the file is in .iwd >_>

Опубликовано:
Mor9heus":3dipodh7]Ok - I am trying to turn off chat for the bots.

I've downloaded Toolboxes version of the iwd, but it fails to load.

 

Where (and which .gsc) can I disable this without deleting the talk.gsc? (Because deleting causes it to not load)

 

Thanks for the help, and thanks for the mod!!

 

I got it to work for me by deleting the talk.gsc and editing the bots.gsc. I searched for "talk" in bots.gsc and commented out the self thread lines that had "self thread svr\talk:: etc." There were six instances i believe. FYI to comment them out you put // in front of the line you want to skip. The first one was " self thread svr\Talk::BotTalkEndGame(); " and I changed it to " // self thread svr\Talk::BotTalkEndGame(); " minus the quotation marks. Hope that works for you.

  • 2 weeks later...
  • 2 weeks later...
Опубликовано:

Mod doesn't work for me. I placed the file in the correct folder. What do I do?????

:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops:

Опубликовано:
Mod doesn't work for me. I placed the file in the correct folder. What do I do?????

:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops:

 

So first you bump a really old topic and you fill your post with annoying smilies? .___.

Опубликовано:
Mod doesn't work for me. I placed the file in the correct folder. What do I do?????

:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops:

 

So first you bump a really old topic and you fill your post with annoying smilies? .___.

 

 

Indeed some people want old topic come back.

 

Put RSE in mod file of iw4. ??? PROFIT!

 

It will not work with Iw5

Опубликовано:

And to all people who want to make the bots stop shooting, use "/testclients_doattack 0".

The bots will hurdle up and try to knife each other without success so they will be easy target.

  • 2 weeks later...
Опубликовано:

Hello

I'm using this mod on my server. This is great tool to invite people to the game and bots provide an opportunity to improve the well-being after ass kicking from real players :-D. But there is one thing, when server is working something about 30-40 minutes long and we got several real players in game, server begins to lag. Initially there are some glitches when we runnig, but after some time the problem is increasing. Often we got slow motion game, people writing on chat something about "Matrix Mode", and playing it's impossible. Now the things i have trying to make thing better on server:

- turning off antyvirus;

- setting priority of iw4m.exe to real time in task manager;

- turning off "set sv_master2 "master.alterrev.net" and "set sv_master3 "server.iw4play.de" lines in server.cfg (this was stupid idea but i thought it's worth to try);

- enable and disable -console parameter in server shortcut;

Nothing of this actions works.

 

When we playing without mod game is going smoth without one glitch.

 

When game is going with bots i've noticed in console many of this info's:

"[ 6201509] handled rcon: status

[ 6202662] Offhand class mismatch when giving weapon "throwingknife_mp". Need to 'SetOffhandPrimaryClass()' or 'SetOffhandSecondaryClass()'; see script docs.

[ 6202663] Offhand class mismatch when giving weapon "throwingknife_mp". Need to 'SetOffhandPrimaryClass()' or 'SetOffhandSecondaryClass()'; see script docs.

[ 6202762] Offhand class mismatch when giving weapon "throwingknife_mp". Need to 'SetOffhandPrimaryClass()' or 'SetOffhandSecondaryClass()'; see script docs.

[ 6204708] Offhand class mismatch when giving weapon "concussion_grenade_mp". Need to 'SetOffhandPrimaryClass()' or 'SetOffhandSecondaryClass()'; see script docs.

[ 6204709] Offhand class mismatch when giving weapon "concussion_grenade_mp". Need to 'SetOffhandPrimaryClass()' or 'SetOffhandSecondaryClass()'; see script docs."

 

This is few lines and there are different items in quotes

Below i paste second type of info's which is displaying in console when bots are on:

"[ 7278323] Warning: SetStance( "stand" ) could not be applied because there isn't enough roomWarning: SetStance( "stand" ) could not be applied because there isn't enough roomWarning: SetStance( "stand" ) could not be applied because there isn't enough roomWarning: SetStance( "stand" ) could not be applied because there isn't enough roomWarning: SetStance( "stand" ) could not be applied because there isn't enough roomWarning: SetStance( "stand" ) could not be applied because there isn't enough roomWarning: SetStance( "stand" ) could not be applied because there isn't enough roomWarning: SetStance( "stand" ) could not be applied because there isn't enough room"

 

And this is something different because sometimes there are a few line, sometimes few pages. It look's like bots are trying to do something that they can't (standing in place where it's impossible, use item which they didn't have). I didn't notice that the maps was of importance.

Maybe someone will got idea what is goin on and may help me. I really liked RSE and i would like to use it without those lags.

  • 3 weeks later...
Опубликовано:

So basically i have put the mod in m2demo of the server folder, and "set svr_bots_fill 18" in my server config, everything is fine except there are only 10 bots, 5 in each team, and there are always only 10, if i join there are then 9 bots + me, so how can i make it be 18 total?

Опубликовано:
Is there any way that you can make them walk and not slide? If the survival mod had movement animations why can't this have them?

It could but the creator no longer works for this mod I guess.

 

I might look into revamping this mod. I got oilrig, burgertown, & IW4 Credits map done.

Опубликовано:

Do "testclients_domove 1" if its 0 and they'll walk normally I think.

Опубликовано:

Year, I just made them work ..

 

I just created a folder named "mods" in the main Directory - main directory not the directory named main - in this mods folder I created a folder names "RSE", that I started a game, picket Mods from the main menu, selected RSE and hit lunch, It works great.

Опубликовано:
Year, I just made them work ..

 

I just created a folder named "mods" in the main Directory - main directory not the directory named main - in this mods folder I created a folder names "RSE", that I started a game, picket Mods from the main menu, selected RSE and hit lunch, It works great.

Nobody cares. Like seriously.

  • 4 weeks later...
Опубликовано:

Guys thank's for the mod you and thinkie !!! but i was asking if there is a minor possibility to have rse v 10 mod with roll the dice mode together like eggrse? That's will be awesome!!!!! Come on guys pleaseeeeee!!!!!!!!

  • 2 weeks later...
Опубликовано:

i am trying to put this in a isnipe mod but i keep getting this error

 

Hunk_UserAlloc: out of memory for 'Scr_BeginLoadScripts'

 

I was wondering if you know why that happens ++ i was wondering what you did with the _damage.gsc

and if it is just the same as the inuke isnipe one?

Опубликовано:

Hi guys, i have just one question. Is it possible to make unlimited ammo?

If this could work someone can tell me how?

 

Greets and thx for the help

Опубликовано:

wow im playing on a bot warfare server running this mod and its very fun. sometimes the bots are smarter then humans are, and sometimes there really stupid.

its much funner for those who have laggy connection like me cuz i can finally get alot of kills lol

Опубликовано:

Guys thank's for the mod you and thinkie !!! But i was asking if there is a minor possibility to have rse v 10 mod with roll the dice mode together like eggrse? That's will be awesome!!!!! Come on guys pleaseeeeee!!!!!!!!someone???

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