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Server is not in the list

Опубликовано:

We recently had 4d1 but had no luck in anyone helping to get our server to show up in the list so we went to teknogods . But boy oh boy can you say hackerville up in there . I could barley play due to all the hackers joining. But the thing is our server showed up in the list , we had it fill up within minutes of having it up . So i know all the ports are open and working fine . Im just wondering why is our server not showing up in the 4d1 list?

 

I re installed and put all the files needed in the folder that i got from this topic and here viewtopic.php?f=3&t=18889 .... so there would be no tekno files and what not . I ran the dsut and did all that happy stuff . so going to try this again before i have to go back to tekno... Any one here that can help?

 

This is what the serve exe shows

 

version 1.9.461
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from default.dspl
Loaded 1 map entries
Loading DSR "TDM_default.dsr"...
Loading Succeeded for DSR "TDM_default.dsr"
-----------------------------------
Spawning map: mp_terminal_cls, gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.1
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Spawn map (mp_terminal_cls, war) complete.
-----------------------------------
Steam Game Server connected. Local IP 192.168.1.101, Public IP 24.75.160.149, Game Port 27015
Steam Game Server is VAC Secure
Steam Master Servers found (2). Server will be Internet Server listed.

 

And our server.cgf

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
+set dedicated 2

// Open game port (Steam-visible server game port)
+set net_queryPort 27014

// Secure game port
+set net_port 129

// Steam authentication port
+set net_authPort 8766

// Steam master server (server browser) port
+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// Server host name. This should always be set by the server admin.
seta sv_hostname "^1[^5CIA^1]^2OutLawz"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 18

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 2

// Password for the private slots on this server. If set, users will be prompted on join attempt.
//    Users providing this password will have access to all slots.
//    Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword "*******" 

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password "*******"

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1

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Опубликовано:

i downloaded it from here viewtopic.php?f=3&t=18889 is this not the right place?

Опубликовано:

yes and i put this as the taget

"C:\Users\Administrator\Desktop\call of duty modern warfare 3\iw5mp_server.exe" +set net_queryPort 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

 

should i start it from somewhere else? or different thing?

Опубликовано:

this is the one im using iw5m_server.exe ok so i think i know what your saying i should use this as my target line

 

"C:\Users\Administrator\Desktop\a popular FPS series IW5\iw5m_server.exe" +set net_queryPort 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

 

EDIT: Once i did what i think i did wrong and loaded it up it says this and im going to go see if it worked

Welcome to IW5M r29.
http://fourdeltaone.net/ for help and support 
Loading fastfile code_pre_gfx_mp
Loading fastfile localized_code_pre_gfx_mp
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile patch_mp
Loading fastfile dlc2_ui_mp
Loading fastfile dlc1_ui_mp
Loading fastfile common_mp
Loading fastfile localized_common_mp
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from default.dspl
Loaded 4 map entries
Loading DSR "TDM_default.dsr"...
Loading Succeeded for DSR "TDM_default.dsr"
-----------------------------------
Spawning server on map mp_italy and gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
Steam Master Servers found (1). Server will be Internet Server listed.
Loading fastfile patch_mp_italy
Loading fastfile mp_italy
[scriptLoader] Loading script GameLog v1.1.0.29
[scriptLoader] Loading script TestScript v1.1.0.29
Spawn server (mp_italy, war) complete.

Опубликовано:

Ok i have this now as the target line

"C:\Users\Administrator\Desktop\call of duty modern warfare 3\iw5m_server.exe" +set net_queryPort 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

 

And this shows up when i launch it

Welcome to IW5M r29.
http://fourdeltaone.net/ for help and support 
Loading fastfile code_pre_gfx_mp
Loading fastfile localized_code_pre_gfx_mp
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile patch_mp
Loading fastfile dlc2_ui_mp
Loading fastfile dlc1_ui_mp
Loading fastfile common_mp
Loading fastfile localized_common_mp
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from default.dspl
Loaded 1 map entries
Loading DSR "TDM_default.dsr"...
Loading Succeeded for DSR "TDM_default.dsr"
-----------------------------------
Spawning server on map mp_terminal_cls and gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
Steam Master Servers found (1). Server will be Internet Server listed.
Loading fastfile patch_mp_terminal_cls
Loading fastfile mp_terminal_cls
[scriptLoader] Loading script GameLog v1.1.0.29
[scriptLoader] Loading script TestScript v1.1.0.29
Spawn server (mp_terminal_cls, war) complete.
-----------------------------------

 

I went into the game and its not showing in the list still and when i put in the connect ip:27015 i get this unable to connect to host. Which i dont understand why because when we had teknogods installed it ran fine, started up no problem and showed in the list. now since we reinstalled fresh copy and everything i cant get it to show in list of 4d1

Опубликовано:

no its on a clan members server box. running like some 2008 server or something , not windows 7 but like a server 2008 i think . I have all his information for teamviewer, to access his router so forth . im like the guy who sets up all servers but i never had this much trouble with setting up server. our mw2 servers went up fine , bfbc2 servers fine , but mw3 for 4d1 wont show in list , it does on tekno but not 4d1

 

Here is image of the ports opened

ports.png

 

And here is code of our server.cfg well the frist half

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
+set dedicated 1

// Open game port (Steam-visible server game port)
+set net_queryPort 27014

// Secure game port
+set net_port 129

// Steam authentication port
+set net_authPort 8766

// Steam master server (server browser) port
+set net_masterServerPort 27016

Опубликовано:

i notice something tho there is a // Secure game port +set net_port 129 what should that be set about to ?

Опубликовано:

ok i change the cfg file to this now

 

// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
+set dedicated 1

// Open game port (Steam-visible server game port)
+set net_queryPort 27015

// Secure game port
+set net_port 27016

// Steam authentication port
+set net_authPort 8766

// Steam master server (server browser) port
+set net_masterServerPort 27017

Unsure on the auth port .... then changed the traget line as well to "+set net_queryport 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

 

Still nothing but what does this have to be 1 or 2 ours is set to 1 right now

// Specify server visibility (1 = LAN, 2 = Internet (default) )

Опубликовано:

ok i gave that one a try still nothing in list and put this as our cfg

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// log files
seta g_log "games_mp.log"

// Server host name. This should always be set by the server admin.
seta sv_hostname "^1[^5CIA^1]^2OutLawz"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 18

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password "******"

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1

Опубликовано:

im still triyng to figure this out . should this be a 1 or a 2

 

// Specify server visibility (1 = LAN, 2 = Internet (default) )
+set dedicated 1

 

And this is what i have set

// Open game port (Steam-visible server game port)
+set net_queryPort 27015

// Secure game port
+set net_port 27016

// Steam authentication port
+set net_authPort 8766

// Steam master server (server browser) port
+set net_masterServerPort 27017


But this is what shows in the exe 
Spawning server on map mp_terminal_cls and gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0

 

So why is showing different ports int he exe?

Опубликовано:

well in tekno we had it set to 1 and it showed in list

Опубликовано:

OK we got that under control now . but server is still not showing in list.

Опубликовано:

ok we tried to turn dmz off too and it wont show in list and connecting with ip says unable to connect to host . like above this image

ports.png

 

Those are ports we have opened so i know the game is launching fine but some how somewhere there is something messed up .

Опубликовано:

anyway someone can teamviewer and take look at what we are doing to see if we are over looking something?

Опубликовано:

what should i do since server starts up fine , just doesn't show in list . All ports are opened.

Опубликовано:

27000 - 28959 we have , is that to fare of a stretch?

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