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Server is not in the list

Опубликовано:

We recently had 4d1 but had no luck in anyone helping to get our server to show up in the list so we went to teknogods . But boy oh boy can you say hackerville up in there . I could barley play due to all the hackers joining. But the thing is our server showed up in the list , we had it fill up within minutes of having it up . So i know all the ports are open and working fine . Im just wondering why is our server not showing up in the 4d1 list?

 

I re installed and put all the files needed in the folder that i got from this topic and here viewtopic.php?f=3&t=18889 .... so there would be no tekno files and what not . I ran the dsut and did all that happy stuff . so going to try this again before i have to go back to tekno... Any one here that can help?

 

This is what the serve exe shows

 

version 1.9.461
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from default.dspl
Loaded 1 map entries
Loading DSR "TDM_default.dsr"...
Loading Succeeded for DSR "TDM_default.dsr"
-----------------------------------
Spawning map: mp_terminal_cls, gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.1
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Spawn map (mp_terminal_cls, war) complete.
-----------------------------------
Steam Game Server connected. Local IP 192.168.1.101, Public IP 24.75.160.149, Game Port 27015
Steam Game Server is VAC Secure
Steam Master Servers found (2). Server will be Internet Server listed.

 

And our server.cgf

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
+set dedicated 2

// Open game port (Steam-visible server game port)
+set net_queryPort 27014

// Secure game port
+set net_port 129

// Steam authentication port
+set net_authPort 8766

// Steam master server (server browser) port
+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// Server host name. This should always be set by the server admin.
seta sv_hostname "^1[^5CIA^1]^2OutLawz"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 18

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 2

// Password for the private slots on this server. If set, users will be prompted on join attempt.
//    Users providing this password will have access to all slots.
//    Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword "*******" 

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password "*******"

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1

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Опубликовано:

hello there...

i just have a problem that :

i created the server just like you told...

but when i ran LaunchIW5M and in the server room there is no sign of my server in there...

i can't find mine...

 

my server shows:

 

Spawning server on map mp_exchange and gametype war

Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0

Steam Game Server initialized as Internet Server.

Steam Master Servers found (1). Server will be Internet Server listed.

Loading fastfile patch_mp_exchange

Loading fastfile mp_exchange

-----------------------------------

is there any body can help me. i'm very thankful.

Опубликовано:

and a few more that i deleted them

is there anything wrong with your tutorial.?.

Опубликовано:

i have the same server file in my 4d1 as the teknogods one and our server shows in teknogods so im wondering what the deal is why is our server not showing in your guys list?

 

Welcome to IW5M r29.

http://fourdeltaone.net/ for help and support :)

Loading fastfile code_pre_gfx_mp

Loading fastfile localized_code_pre_gfx_mp

Loading fastfile code_post_gfx_mp

Loading fastfile localized_code_post_gfx_mp

Loading fastfile patch_mp

Loading fastfile dlc2_ui_mp

Loading fastfile dlc1_ui_mp

Loading fastfile common_mp

Loading fastfile localized_common_mp

Connecting to online services....

Connected to online services.

net_port is write protected.

net_masterServerPort is write protected.

Executing server config "server.cfg"

Succeeded reading from default.dspl

Loaded 1 map entries

Loading DSR "TDM_default.dsr"...

Loading Succeeded for DSR "TDM_default.dsr"

-----------------------------------

Spawning server on map mp_underground and gametype war

Initializing Steam Game Server: game port 27015, auth port 8766, query port 27018, gamedir modernwarfare3, version 1.0.0.0

Steam Game Server initialized as Internet Server.

Steam Master Servers found (1). Server will be Internet Server listed.

Loading fastfile patch_mp_underground

Loading fastfile mp_underground

[scriptLoader] Loading script GameLog v1.1.0.29

[scriptLoader] Loading script TestScript v1.1.0.29

Spawn server (mp_underground, war) complete.

-----------------------------------

Опубликовано:

+1 again... same here guys...

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