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Revision 5
Client DLL:
- attempt at a GameInterface 'dropItem' disabler, but script seems to depend on the return value, so it's disabled
- untested code that should allow prestiging past 10
- g_compassForceDisplay dvar for server setting, forces compass to be displayed in hardcore mode without forceuav
- fix for calling script functions returning values in code callback handlers
InfinityScript:
- fixes null-to-Vector3 exceptions on suicide PlayerKilled callbacks
BOHud example:
- some dvar changes to accompany game DLL compass changes
Sharpshooter example:
- ported version of ss.gsc from IW4
Changes:
Committed by ntauthority on 2012-07-26 - 00:22:34