GBH2
A GTA2-style top-down shooter.
42 темы в этом разделе
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Revision 9 dot the little minor! console got changed to f12, there's basic netcode; use a to quickly locally start the old default map Changes: (modified) GBHGame/GBHGame/Common/Command.cs (modified) GBHGame/GBHGame/Common/NetManager.cs (modified) GBHGame/GBHGame/Common/Logging/FileLogListener.cs (modified) GBHGame/GBHGame/Common/DeltaBitStream.cs (modified) GBHGame/GBHGame/Common/EventSystem.cs (modified) GBHGame/GBHGame/Common/BitStream.cs (modified) GBHGame/GBHGame/Renderer/GameWindow.cs (modified) GBHGame/GBHGame/Renderer/ConsoleRenderer.cs (modified) GBHGame/GBHGame/Renderer/RendererInit.cs (modified) GBHGame/GBHGame/Game/DebugCamer…
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GBH2 if you have time i think if you took and also made it into a zombie survival type game that would be awsome something you could play mp with your friends and stuff it would be really fun or even make gamemodes for it but i know its early in its development just giving some ideas
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- 15 ответов
- 2,5k просмотров
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Revision 8 some unfinished stuff I did a while ago Changes: (added) Bin/Data/Styles/bil-with-odd-roads.material (added) Bin/Data/Images/roadmap_d.png (added) Bin/Data/Images/roads.png (modified) Bin/Data/base.material (modified) GBHGame/GBHGameContent/Shadow.fx (modified) GBHGame/GBHGameContent/BaseDraw.fx (modified) GBHGame/GBHGameContent/GBHGameContent.contentproj (added) GBHGame/GBHGameContent/Ambient.fx (modified) GBHGame/GBHGameContent/ScreenComposite.fx (modified) GBHGame/GBHGame/Common/Extensions.cs (added) GBHGame/GBHGame/Common/NetChannel.cs (added) GBHGame/GBHGame/Common/NetManager.cs (added) GBHGame/GBHGame/Common/DeltaB…
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- 8 ответов
- 659 просмотров
- 1 follower
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Just thought a thread should be started for all those who are editing the code that is currently available. Also this could be a good thread for coders to team up and work on the code together. I'm not sure if we are able to release modifications but you we can definitely talk about any planned or completed mods. I downloaded the code yesterday and these are some things I'm trying to implement: GUI Player avatar Sprint (Hold and release) Custom Controls and a few more things. I'm not really a coder though I am learning but I'm gonna attempt these things. So if you have the code share with us what your plans are or what you have already done.
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- 11 ответов
- 1,9k просмотров
- 1 follower
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Revision 7 new material framework stuff. wanted: tile artist to create (at least some) high-resolution replacement tiles Changes: (added) Bin/Data/Styles/bil.material (added) Bin/Data/Styles/bil.png (added) Bin/Data/Images/default.png (added) Bin/Data/Images (added) Bin/Data/base.material (modified) GBHGame/GBHGame/Common/Tokenizer.cs (modified) GBHGame/GBHGame/GBHGame.csproj (added) GBHGame/GBHGame/Tools/GBHFormats/Sty2Mat.cs (added) GBHGame/GBHGame/Tools/GBHFormats (modified) GBHGame/GBHGame/Renderer/Renderer2D.cs (added) GBHGame/GBHGame/Renderer/ImageManager.cs (modified) GBHGame/GBHGame/Renderer/MapRenderer.cs (modified) GBHGam…
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- 20 ответов
- 2,1k просмотра
- 1 follower
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Revision 6 quite a large amount of changes including shadow mapping, some rendering optimizations, timer fixing and other stuff. the nice lights have been disabled in the renderer for now to 'showcase' shadows rendering properly; a proper day/night cycle will come at a later time Changes: (added) GBHGame/GBHGameContent/Shadow.fx (modified) GBHGame/GBHGameContent/GBHGameContent.contentproj (modified) GBHGame/GBHGameContent/ScreenComposite.fx (modified) GBHGame/GBHGame/GBHGame.csproj.Debug.cachefile (added) GBHGame/GBHGame/System/Win32.cs (added) GBHGame/GBHGame/System (modified) GBHGame/GBHGame/Common/Extensions.cs (modified) GBHGame/GBHGame/…
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- 5 ответов
- 537 просмотров
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Has anyne tried to compile this in linux yet?
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- 4 ответа
- 698 просмотров
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Revision 5 handle graphics device resets properly Changes: (modified) GBHGame/GBHGame/Renderer/RendererInit.cs (modified) GBHGame/GBHGame/Game.cs Committed by ntauthority on 2012-03-24 - 02:54:52
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- 0 ответов
- 614 просмотра
- 1 follower
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Revision 4 CAAAAKEEEE GIVE ME CAAAKEEEEE CAAKE CAKKE CAAAKE CAAAAAKEEEEE CAAKEE CAAKEEE CAAKEE CAAAKE I'm a big fan of cake. Or multiple big fans, actually. As a matter of fact, a single block is 4.5 meters in size. Changes: (modified) GBHGame/GBHGame/Renderer/MapRenderer.cs (modified) GBHGame/GBHGame/Renderer/ConsoleRenderer.cs Committed by ntauthority on 2012-03-23 - 22:43:38
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- 9 ответов
- 4,4k просмотра
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Hello to all.I've installed .NET Framework 4 and XNA Framework 4,but when i'm trying to start it says "GBH2.exe has stopped working" Running Windows 7 32 Bit
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- 7 ответов
- 1,3k просмотров
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I'm asking because you are using XNA 4.0 for development which is part of the WP7 SDK (and because I own a WP7 device and think the system is awesome )
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- 9 ответов
- 1,1k просмотра
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Hay NTA, have you heard of the Dream.Build.Play challenge? Not sure if you're in one of the qualifying regions,but if you are you could win $40,000 (Whatever that is in your form of currency i don't know). I'm created a game in XNA and entering, and there is a deadline in 3 months for submissions Just in case you wanna check it out: http://www.dreambuildplay.com
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- 3 ответа
- 663 просмотра
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Revision 3 - console can now change convars (com_maxfps, cheats and timescale come to mind) - fixed a bug where if you'd printstring a ^ without following character an exception would be thrown - increased the ambient light factor reducing the contrast of lights Changes: (modified) GBHGame/GBHGameContent/ScreenComposite.fx (added) GBHGame/GBHGame/Common/Command.cs (modified) GBHGame/GBHGame/Common/ConVar.cs (modified) GBHGame/GBHGame/GBHGame.csproj (deleted) GBHGame/GBHGame/Renderer/Input.cs (modified) GBHGame/GBHGame/Renderer/MapRenderer.cs (modified) GBHGame/GBHGame/Renderer/Font.cs (modified) GBHGame/GBHGame/Renderer/ConsoleRenderer.cs …
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- 3 ответа
- 811 просмотр
- 1 follower
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Revision 2 Initial commit of working copy. Changes: (deleted) dummy.txt (added) GBHGame.sln (added) Bin/Data/Maps/bil.gmp (added) Bin/Data/Maps/MP1-comp.gmp (added) Bin/Data/Maps (added) Bin/Data/Styles/bil.sty (added) Bin/Data/Styles (added) Bin/Data/Fonts/consolefont.png (added) Bin/Data/Fonts (added) Bin/Data (added) Bin/Content (added) Bin (added) GBHGame/GBHGameContent/BaseDraw.fx (added) GBHGame/GBHGameContent/TitleFont.spritefont (added) GBHGame/GBHGameContent/GBHGameContent.contentproj (added) GBHGame/GBHGameContent/PointLight.fx (added) GBHGame/GBHGameContent/ScreenComposite.fx (added) GBHGame/GBHGameContent (a…
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- 0 ответов
- 509 просмотров
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Revision 1 import empty gbh2 folder Changes: (added) dummy.txt Committed by ntauthority on 2012-03-19 - 12:59:20
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- 0 ответов
- 762 просмотра
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