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Опубликовано:

So, let's get started!

Maybe you've heard of the battlefield gametype called Rush, at least the BF pros among us? Rendflex had the idea to make this playable and he asked me support him by creating some (mainly odd :P ) spawns.

We chose the map Contingency as it meets at least a few requirements, that this gametype needs.

Now that Rendflex's Code is quite optimized and finished we decided to ask you if you'd even want this?

We are aware, that the MW2 singleplayer maps aren't structured like BF maps and they'll never be, so please leave some constructive criticism and justify you opinion, instead of writing stupid one-liner posts.

Here are some pics: Click me! + a description of the GT.

 

Testserver here: 62.75.138.191:28962

 

Discuss!

 

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Do you want this GT? 538 пользователей проголосовало

  1. 1. Do you want this GT?

    • Yes.
      89%
      507
    • Maybe.
      7%
      42
    • No.
      3%
      19

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Опубликовано:

sounds good, rush mode in BF3 is whare the defender must defend the objective at all cost. they can die many times. but as Attacker, they have limited score to plant the bombs. if they die too many means they gonna lost beacause the score are deducted. thats how its work.. and the plant site have more than 2 location. its like domination+search and destroy+team deathamtch.

 

ps: good idea dude for this GT :D

Опубликовано:
Id like big open maps like bf3. Maybe make some 3 maps like karkand and the others?

LOL You can't do that. Actually it might be, but it would be 100000000x harder. No one will do it.

 

WOLOLO, its like you trying to use round object in minecraft which is impossible. IMPOSIBRU! what the devs can do is to convert sp maps and spec ops map only. :P

Опубликовано:
the test server seems not available. please make 1 server with rush gt and only load 1 map. so you can improve your work in that map so you know what you must do on the next map projects. :D

 

The server isn't up right now.

Опубликовано:

also nice rocket trigger on contingency :3

Thanks :) also there's a moveable fence, which is not solid as I forgot to remove an entity in the final release.

I know I'm a moron :P

yeah, you are really such a moron :D we should update contingency someday...

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