[RELEASE]Dodgeball Mod v1.0
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DodgeBall MOD v1.0
Visit my channel for more DodgeBall videos
How to play?
Rockets and nuclear bombs are fired from a pre-determined spot in the map. Each team uses their compression blast ability to reflect the rockets and bombs back at the other team.
These projectiles are designed to follow one targeted player until deflected by an air blast. When the projectile is air blasted, it targets a random player on the opposite team. It gains speed with each deflection until the projectile's new target does not successfully deflect it killing the target.
Gameplay continues until one team is eliminated entirely.
There are two types of projectiles used: the rocket and the nuclear bomb. The rocket looks like a standard harrier rocket. The "nuke" rockets are larger like airstrike bombs. These bombs have a much bigger area of effect and a much higher damage output, able to kill anyone within its blast radius. As a result, players tend to pay more attention to reflecting nukes.
[From TF2 Wiki]
Map
Play the mod only in Rust, gametype snd.
Have you a nice idea and you want to add it to the mod? Tell me or send me the code!
Credits
-Kiren0494
-Killingdyl for his building functions
-Chroanalis for his Manage Health funcion
-Originally developed by Voogru for TF2