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Опубликовано:
looks rly sick

indeed, it looks 'sick'. not in the way you idiots use it, but 'sick' in the way that I can't see why someone would create something this shitty.

 

What is shit ? PromodLive for COD4 or PromodLive by Banz and others ?

Опубликовано:
  • Автор

 

Custom .dll or memory hacking?

333 fps aren't possible (without menu showing up saying you should keep com_maxfps in allowed limits) in that promod version without messing with the client...

Опубликовано:

 

Custom .dll or memory hacking?

333 fps aren't possible (without menu showing up saying you should keep com_maxfps in allowed limits) in that promod version without messing with the client...

 

All know that I use 333 FPS, obv not with custom DLL. FPS or FOV limit can be bypass cba ...

 

I've healt bar (red and blue) in devmap with bot, but not online with players.

 

Edit : i've test on my home-server, and after update, bars are worked. 4e5260dec5e6b47568822c9987b8a.jpg

 

You are free to test the mod on server PromodLive 3.3 - BETA Server (find it on serverlist), password beta

 

Bug report : when I go to shoucast mod, I can't return to attack or defense.

Опубликовано:

custom news ticker i made :D

does not require dll modifications at all :P

dbeb0af61b17e7bb0bbe2dbf4f965216.png?1361580946

		
// Custom News Ticker by reaaL
   itemDef
	{
		name		"ticker_bg_color"
		style		1
		visible		1
		rect		-107 0 900 16 1 3
		backcolor	0 0 0 0.5
		decoration
	}
	itemDef
	{
		name "ticker_bg_shadow"
		rect -107 0 900 16 1 3
		style 1
		border 0
		ownerdraw 0
		ownerdrawFlag 0
		borderSize 0
		foreColor 1 1 1 1
		backColor 0 0 0 0.7
		borderColor 0 0 0 0
		outlineColor 0 0 0 0
		background shadow_inset
		type 0
		align 0
		feeder 0
		visible 1	
	}
	itemDef
	{
		name "ticker_text"
		rect 475 0 900 16 1 3
		style 0
		border 0
		ownerDraw 0
		ownerDrawFlag 0
		borderSize 0
		foreColor 1 1 1 1
		backColor 0 0 0 0
		borderColor 0 0 0 0
		outlineColor 0 0 0 0
		type 0
		align 0
		textAlign 0
		textAlignY 14
		textScale 0.26
		textStyle 0
		textfont 3
		feeder 0
		text "Welcome to IW4 Promod by ^1banz!"
		visible 1	
		speed 20
		exp rect x ( ( 990 - 0 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 1200 ) )  )
       }		

Опубликовано:
What about create an auto-fast_restart at end of match like on IW3 ? To cancel the maprotation in CW.

 

That, and also, would it be possible to disable killing in the ready up period? Just disable it altogether, or make it so that you can only be killed when you shoot someone first. That'd be absolutely fantastic!

Опубликовано:
What about create an auto-fast_restart at end of match like on IW3 ? To cancel the maprotation in CW.

 

That, and also, would it be possible to disable killing in the ready up period? Just disable it altogether, or make it so that you can only be killed when you shoot someone first. That'd be absolutely fantastic!

+1 Would be great :)

Опубликовано:
  • Автор
What about create an auto-fast_restart at end of match like on IW3 ? To cancel the maprotation in CW.

 

That, and also, would it be possible to disable killing in the ready up period? Just disable it altogether, or make it so that you can only be killed when you shoot someone first. That'd be absolutely fantastic!

 

Added afk/spawn protection to ready-up period.

(Players can only be killed if they moved a certain distance from spawn or shot (threw a nade) at least once since they spawned. -> afk players can't be killed + no spawn rape hopefully...)

 

Added fast restart on gameend for match modes

 

Thanks for your ideas.

Опубликовано:
What about create an auto-fast_restart at end of match like on IW3 ? To cancel the maprotation in CW.

 

Added afk/spawn protection to ready-up period.

(Players can only be killed if they moved a certain distance from spawn or shot (threw a nade) at least once since they spawned. -> afk players can't be killed + no spawn rape hopefully...)

 

Added fast restart on gameend for match modes

 

Thanks for your ideas.

 

Fucking awesome banz :D

Another question .. It's possible to make the autodemo start up? After press "F" button

http://img856.imageshack.us/img856/2974 ... 493489.jpg

 

Thanks ;)

Опубликовано:
  • Автор
Do i need a command to start the nade training?

 

Start strat mode. Just do /promod_mode strat in console.

I can't move when I do so...

 

I guess you play TDM? Just use SnD for now, the version you use lacks a freezeControls( false ); somewhere, so that you won't be unfreezed when using strat mode in non-SnD gametypes. Timelimit and planting is disabled in strat mode in SnD anyway, so that should pretty much be the same as TDM.

 

 

Fucking awesome banz :D

Another question .. It's possible to make the autodemo start up? After press "F" button

http://img856.imageshack.us/img856/2974 ... 493489.jpg

 

Thanks ;)

 

That was already added to the latest dev. version, although i haven't really tested if it always auto-popups but it should...

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