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Опубликовано:

Anti-N0ob Mod

by [T.N.T] Ebay

 

 

You can configure:

 

Attachment

GL,Akimbo

 

Secondary-Machine_Guns

G18, Beretta, PP2000, TMP

 

Secondary-Pistols

Beretta, USP45, Deserteagle, Coltanaconda

 

Secondary-Launchers

Thumper, RPG, AT4, Stinger, Javelin

 

Secondary-Shotguns

Ranger, Model883, Model883->only Akimbo, Striker, AA12, M1014, Spas12

 

(some) Perks

Last Stand, Last Stand Pro, Comando, Comando Pro, Ninja, Ninja Pro

 

Deathstreaks

Martyrium, Final Stand, Painkiller

 

## If the player used a blocked Weapone/Perk/Attachment, he get an alternative Weapone/Perk/Attachment ##

 

[3.1Alpha]

- All Perks

- Anti-Camp

- Killstreak on/off

 

[Download]

Go to HERE and klick "Anti-N0ob --> DOWNLOAD" now you can configure the mod,. press "Create Files" to Download it. You get a zip file.

Open it and extract it in you Modern Warfare 2/m2demo folder.

(Path: Modern Warfare 2/m2demo/Anti-N0ob.iwd)

 

virustotal: https://www.virustotal.com/url/0d936834 ... 338735009/

 

 

by [T.N.T] Ebay

  • Ответы 58
  • Просмотры 4,9k
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  • Последний ответ

Top Posters In This Topic

Опубликовано:
  • Автор
How do you disable the grenade launcher?

 

in _class.gsc

 

...
if( level.gl == 1 ){
	if(attachment1 == "gl"){

		level.replacegl = [];
		level.replacegl[0] = "reflex";
		level.replacegl[1] = "silencer";
		level.replacegl[2] = "acog";
		level.replacegl[3] = "thermal";
		level.replacegl[4] = "shotgun";
		level.replacegl[5] = "heartbeat";
		level.replacegl[6] = "fmj";
		level.replacegl[7] = "xmags";
		level.replacegl[8] = "heartbeat";

		self.random = randomInt(8);
		self.attachment1 = level.replacegl[self.random];
	}
	if(attachment2 == "gl"){

		level.replacegl = [];
		level.replacegl[0] = "reflex";
		level.replacegl[1] = "silencer";
		level.replacegl[2] = "acog";
		level.replacegl[3] = "thermal";
		level.replacegl[4] = "shotgun";
		level.replacegl[5] = "heartbeat";
		level.replacegl[6] = "fmj";
		level.replacegl[7] = "xmags";
		level.replacegl[8] = "heartbeat";

		self.random = randomInt(8);
		self.attachment2 = level.replacegl[self.random];
	}
}
// some other code

	attachment1 = self.attachment1;
	attachment2 = self.attachment2;

Опубликовано:

i've tried putting this mod in the mods/antinoob folder..game doesn't switch to mod after i type the command in the console..the fs_game command...also i tried using it like its previous version..to place the .iwd file in the main folder ...

please explain in a detailed manner, what the procedure for applying this mod is...(preferably permanently!)

Опубликовано:
  • Автор
i've tried putting this mod in the mods/antinoob folder..game doesn't switch to mod after i type the command in the console..the fs_game command...also i tried using it like its previous version..to place the .iwd file in the main folder ...

please explain in a detailed manner, what the procedure for applying this mod is...(preferably permanently!)

 

The Anti-N0ob mod doesn't work with r103. The version doesn't accept the "scrips" folder in the .iwd

Опубликовано:
  • Автор
The Anti-N0ob mod doesn't work with r103. The version doesn't accept the "scrips" folder in the .iwd

Please fix this issue whenever you can

I would like to continue to use your mod and update to the latest revision :)

 

Fix comes tomorrow (today??) 17.06.2012 GMT+1 ~~4pm

Опубликовано:
The Anti-N0ob mod doesn't work with r103. The version doesn't accept the "scrips" folder in the .iwd

Please fix this issue whenever you can

I would like to continue to use your mod and update to the latest revision :)

 

Fix comes tomorrow (today??) 17.06.2012 GMT+1 ~~4pm

You're the man!

I'm in GMT so I look forward to your fix :)

Опубликовано:

cool thanks mate...i'm going to test it now and give an update! cheers

 

ALRIGHT! so i tried two methods to get this mod to work

 

1- i placed the anti-noob.iwd file inside the mw2/main folder...and ran the server! nothing...previous version at least showed up in the game (even though it didn't work)

 

2- i placed it in a mw2/mods/antinoob folder as well... then i typed the command

"fs_game mods/antinoob;vid_restart"

in the console and public chat! when i type it in the console the game window closes..then reopens loading the map again...but when it finishes loading there is a GIANT lag and most of the times server disconnects! sometimes however, it survives the lag and the game continues as usual. but it STILL does not load the mod!

 

what am I missing here? apparently i can't get the mod to even load properly! This mod is the sole reason my server is incomplete at the moment. I'd rather have this than spend endless hours coding the game files to remove guns and perks!

 

So Ebay...got any ideas?

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