[Release]AI Zombies eXtreme V1.9 Beta
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Would you like a Bot that follows you instead of standing there 138 пользователей проголосовало
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1. Would you like a Bot that follows you instead of standing there
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Hello Zombiefan564 Here,
I have an announcement for AI Zombies eXtreme, as many of you know this mod takes a tremendous amount of time to actually do.. and well frankly this has been getting too boring for me. I just feel like it's just a waste of time, so version 1.9 will be the FINAL version of the mod. I will be working on the other things soon.
Sincerely Zombiefan564 :cry:
This is my mod AI Zombies eXtreme :evil:
It is a zombie mod that I have developed Yes i'm finally moving it to FourDeltaOne.
Features:
Random Box
Zombies with heads
Bonus Drops
Pack-A-Punch
Killstreaks
Random Box:
The Random Box costs $950 to use.
You basically get a Random Weapon.
You cannot use it when having a Death Machine this is to stop the glitching of getting 3 or more guns.
Zombies:
Zombies have heads and are enemy team models.
Zombies do 50 damage per hit when hitting the zombie does a knifing animations.
Zombies have animations.
Zombies can move around the map without seeing you (note some maps are not supported yet bit I will finish them all in the final release.
Zombies increase in health and numbers the higher the round is.
Zombies will now start using a new spawning system that spawns zombies where the players position is.
Killsteaks:
At 50 kills You get a Predator Missile
At 75 You get a Random Killstreaks
At 100 you get a Sentry Gun
At 125 you get an Airstike (This fires 20mm, 40mm and 105mm rounds alternating between the 3)
At 150 you get 4 Random Killstreaks
At 175 you get a Sub Team (This spawns a helping bot witch has an SMG to help you)
At 250 you get a Vision Restorer (This only works on some maps witch are dark this can also help resetting the nuke vision)
At 275 you get a Super Airstrike (Is a normal airstrike accepts it fires much more much quicker and fires Stingers, Rpgs, and Javelins)
At 300 you get an LMG Team (Basically a bot witch fires an LMG)
At 500 you get a Mega Strike
At 650 you get a Tactical Nuke (Basically ending the current round and killing all zombies Does not end game )
At 1000 you get a Personal Bot
Maps Supported:
Afghan
Derail
Estate
Favela
Highrise
Invasion
Karachi
Quarry(V1.9 Fixed)
Rundown
Rust
Scrapyard
Skidrow
Sub Base
Terminal
Underpass
Wasteland
Bailout
Salvage
Storm
Carnival
Strike
Trailer Park
Vacant
Overgrown
Crash
Safehouse(V1.9) http://fourdeltaone.net/viewtopic.php?f=17&t=7843
Village(V1.9) http://fourdeltaone.net/viewtopic.php?f=17&t=8223
Arcadia(V1.9) http://fourdeltaone.net/viewtopic.php?f=17&t=8015
Airport(V1.9) http://fourdeltaone.net/viewtopic.php?f=17&t=7856
Oilrig(V1.9)
Contingency(V1.9)
Gulag(V1.9)
Pripyat(V1.9)
Burger Town(V1.9)
ALL MAPS *will be* SUPPORTED
*on release*
Gametypes:
DOA (Added by typing "z_doa 1")
DOA Thirdperson (Added by typing "z_doa 2")
Current Version: V1.8.1
V1.8 Changes
Highrise High Hilton
Top of a hotel with a pool.
Highrise 2 The Twin Buildings
Fit with Elevators and Ziplines.
Fuel
Overgrown
Bailout
Crash
You now earn XP for killing zombies
Better dedicated server support
New Sounds
Custom gun textures
Zombies move without seeing you
New box called the killstreak box allows you to buy a random killstreak for 200 bonus points.
No more Mustang and Sally
Finally Fixed the Revive System
Buying Last Stand Pro and then using it and dieing again will no longer kill you.
Changed the predator Missile
Better Hud that works on all resolutions.
You can now upgrade the RPG
Airdrops are back since the revive works now.
And lots of other changes I can't remember
V1.8.1 Changes
Removed the XP Hud but you still earn XP
And other small changed.
V1.9 Changes
New Safehouse map thanks to momo5502
Fix of the randomly dieing min middle of round glitch.
New Quarry
Arcadia
Added MapEdits for Afghan and Derail
Redid all the airstrikes and make them more realistic
Helping Bots move
Added a Personal bot with 1000 kills basically like the DOA Chicken
How to load the mod:[/b]
Client: Put in console fs_game "mods\ai2";vid_restart
Server: Please so this topic http://fourdeltaone.net/viewtopic.php?f=7&t=2151
Credits:
[115]Death or Zombiefan564
Nukem for making the First AI Zombie mod witch started this(Some of his code is still AI Zombies eXtreme so he will live on.
Rendflex, Yomato, and se7en_u for Animations
[115]YoDaddy
[115]DontHate
Ebay for DOA View
momo5502 For Safehouse Map & Village Map
Apadayo For Arcadia
Drakulix For Airport
Dasfonia for some Preview and Load Screens
Download: AI Zombies eXtreme V1.8 Beta
Size: 80.4 MB
http://www.mediafire.com/?ltotp80bamuhkx9
Download: AI Zombies eXtreme V1.8.1 Full Version
Size: 96 MB
http://www.mediafire.com/?ed195i7axfjrzm9
Download: AI Zombies eXtreme V1.9 Beta
Size: 152.15 MB
http://www.mediafire.com/?j7r2707t1g1x02b
Download: AI Zombies eXtreme V1.8.1 Server
Size: 274KB
Recommended that you use this if you are going to host a server.
Please Post Questions and Comments below and i will get to them I also take suggestions.