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Опубликовано:

Village

 

Info:

Village is a map I ported from SP with the help of Dasfonia. It is based on xetal's old source you can see

.

Village will (hopefuly) soon be released as the day version. For everyone who wants the night version, there will be a simple mod!

Those who are going to host a server can add this to their server.cfg:

set hunted_weather 2 // 0 = Fog | 1 = Rain | 2 = Random rain/fog

Random rain/fog is when you start a game on the map, it can either be rainy or foggy, but it won't start to rain during the match!

 

Screenshot:

With rain:

Village.gif

With fog:

4BF65C4F4005F5C23599A5718E6DBB46B6FC049E

Night:

BCB9260AAA6B35341C1167C9DBAC477D25392BCD

 

Video:

With rain & fog:

 

Night:

 

Supported Gametypes:

-Team-Deathmatch

-Free-for-All

-Domination

-Search & Destroy

-Capture the Flag

-Arena

-One in the Chamber

-VIP

-Gun Game

-One Flag CTF

-Sabotage

-GTNW

-Demolition

-AI Zombies eXtreme (viewtopic.php?f=17&t=6384)

-Rush

 

Killstreaks:

в—Џ UAV

в—Џ Care Package

в—Џ Counter-UAV

в—Џ Sentry Gun

в—Џ Predator Missile

в—Џ Precision Airstrike

в—Џ Harrier Strike

в—Џ Attack Helicopter

в—Џ Emergency Airdrop

в—Џ Pave Low

в—Џ Stealth Bomber

в—Џ Chopper Gunner

в—Џ AC-130

в—Џ EMP

в—Џ Tactical Nuke

 

[ в—Џ Working | в—Џ Buggy | в—Џ Not Working ]

 

ToDo:

-Add HQ gametype

 

Changelog:

Version 0.9: Better Skybox for so_hunted (thx to NTA)

Version 0.8: Rush added by Rendflex :)

Version 0.7: More intermission spawns

Version 0.6: GTNW + DD added and bomb collision fixed

Version 0.5: Beta collision for carepackages

Version 0.4: Closed playable area (Thx Dasfonia ;))

Version 0.3: Fixed KS, added some new gametypes (need to add bomb collision) and added more FXs

Version 0.2: Fixed Airstrikes

Version 0.1: Initial release

 

Credits:

Thanks to Apadayo for teaching me a lot.

Thanks to xetal for his old source.

Thanks to DidUknowiPwn for the loadscreen.

Thanks to Rendflex for his Entity map tool and for porting Rush

Thanks to zombiefan564 for adding AI Zombies

Thanks to LoserSM for helping me with brushmodel findings.

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Looking forward :)

 

Well, when rechyyy posts on a thread positively, you know it's a good thread :D

Опубликовано:
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So this map is finishied? no bugs?

I don't think there are bugs anymore, But to fix most of the bugs i had to change the dependency! I gotta bug NTA to change it again^^

 

Oh and rechyyy, is it possible, that you record a gameplay on it? Just to get the map a bit famous :P Rush should work :D

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