[DEV] New Map: Village
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Village
Info:
Village is a map I ported from SP with the help of Dasfonia. It is based on xetal's old source you can see
Village will (hopefuly) soon be released as the day version. For everyone who wants the night version, there will be a simple mod!
Those who are going to host a server can add this to their server.cfg:
Random rain/fog is when you start a game on the map, it can either be rainy or foggy, but it won't start to rain during the match!
Screenshot:
With rain:
With fog:
Night:
Video:
With rain & fog:
Night:
Supported Gametypes:
-Team-Deathmatch
-Free-for-All
-Domination
-Search & Destroy
-Capture the Flag
-Arena
-One in the Chamber
-VIP
-Gun Game
-One Flag CTF
-Sabotage
-GTNW
-Demolition
-AI Zombies eXtreme (viewtopic.php?f=17&t=6384)
-Rush
Killstreaks:
в—Џ UAV
в—Џ Care Package
в—Џ Counter-UAV
в—Џ Sentry Gun
в—Џ Predator Missile
в—Џ Precision Airstrike
в—Џ Harrier Strike
в—Џ Attack Helicopter
в—Џ Emergency Airdrop
в—Џ Pave Low
в—Џ Stealth Bomber
в—Џ Chopper Gunner
в—Џ AC-130
в—Џ EMP
в—Џ Tactical Nuke
[ в—Џ Working | в—Џ Buggy | в—Џ Not Working ]
ToDo:
-Add HQ gametype
Changelog:
Version 0.9: Better Skybox for so_hunted (thx to NTA)
Version 0.8: Rush added by Rendflex
Version 0.7: More intermission spawns
Version 0.6: GTNW + DD added and bomb collision fixed
Version 0.5: Beta collision for carepackages
Version 0.4: Closed playable area (Thx Dasfonia
)
Version 0.3: Fixed KS, added some new gametypes (need to add bomb collision) and added more FXs
Version 0.2: Fixed Airstrikes
Version 0.1: Initial release
Credits:
Thanks to Apadayo for teaching me a lot.
Thanks to xetal for his old source.
Thanks to DidUknowiPwn for the loadscreen.
Thanks to Rendflex for his Entity map tool and for porting Rush
Thanks to zombiefan564 for adding AI Zombies
Thanks to LoserSM for helping me with brushmodel findings.