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  • Ответы 103
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Опубликовано:

I copied all the files in the m2demo folder and I get the following error when trying to load the map:

ERROR: script compile error

Could not find script 'common_scripts/_destructible_types_anim_chicken'

maps/mp/hunted_precache.gsc

(see console for actual details)

 

I also tried to load it as a mod and it does the same thing.

Опубликовано:

Thanks! I explored a little bit and I think this is a very good map. I hope it will be available often on servers.

The only idea I have to optimise it (for now) is to move the spectator "spawn" closer to the playable area.

Опубликовано:
  • Автор
Thanks! I explored a little bit and I think this is a very good map. I hope it will be available often on servers.

The only idea I have to optimise it (for now) is to move the spectator "spawn" closer to the playable area.

Did ;)

  • 3 weeks later...
Опубликовано:

Myself and a brazilian server host are having a problem with this map.

Whenever a second client enters the server while running this map, the previous one crashes with this error:

---------------------------
Error
---------------------------
AimTarget_GetTagPos: Cannot find tag [j_head] on entity

---------------------------
OK   
---------------------------

Опубликовано:

usually caused by invalid basemaps.arena file, check if environment or teams are the same as on the dependency map (also it occured once for me due to a buggy mod)

EDIT: can't check it atm but make sure so_hunted and co_hunted are present in the basemaps.

Опубликовано:
Just use my dll!

I already wrote on the other topic that I tested while using your dll on the client.

It might be what STvLKER wrote though, since I relied on basemaps.arena that come with some map iwd file and didn't really check it.

Опубликовано:
The server also needs to use the dll

well could be a problem as:

But dedi servers won't list with it. I got separate dedi and client folders. My server would never get listed if I was using that dll, but it would get listed again each time I revert to the current one.

I managed to test it with stock dll on the server and your custom dll on the client (yap, everything fixed)

Опубликовано:

As of r116 (with updated basemaps.arena that momo5502 posted on the other topic on both clients and server) this problem (aswell as the red stripe) seem to happen randomly.

Sometimes I get on the server and atleast one of the clients has the red stripe. A fast_restart or two will eventually fix it. But on some restarts, it will toggle to that crash again.

A few more fast_restarts and both clients can join with no problems (seems that the fast_restart will only force something to reload)

The random red stripe also happens on Arcadia somethimes, but this (co_hunted) is the only map where the client will actually crash sometimes.

Notice that these problems only happen when a second client enters the server.

  • 2 months later...
Опубликовано:

This map looks awesome! :)

  • 4 weeks later...

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