[Release] Entity map tool
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Hello.
Most of you who are interested in MW2 SP mapping, have probably already seen my entity map tool, a mod used for spawning entities in-game with a single button press.
Here's an updated version, along with Apadayo's .d3dbsp editor, an useful tool for extracting and editing saved entities.
Tutorial:
First of all, you'll have to bind the "looking" keys if you haven't already. (Those can be set in options > controls. "Look up" and "look down" can be found under the "look" section, while "move right" and "move left" can be found in the movement section)
After you've done that, start any map of your choice with the mod, and follow the instructions on the screen. If you don't see the HUD, then you probably haven't loaded/installed the mod correctly. Try restarting the map and seeing if that helps.
When you've placed your entities, either restart the map, disconnect, or close the game. The entities you've made should now be saved in your games_mp.log. (If you're for some reason not loading this as a mod, then the games_mp.log is in the M2demo folder)
Open up Apadayo's .d3dbsp editor. (If you already have a .d3dbsp.ents file, then and press File > open and select your .d3dbsp.ents file to load it)
Now, press "import entities from gamelog", which should be under "Actions", and select your games_mp.log. You should now see the entities you've made, and the eventual entities you may already have in your .d3dbsp file.
Now you're done! Press file > save and save your file.
Available developers console commands:
Credits:
Apadayo for the .d3dbsp editor.
Me (Rendflex) - For making the mod.
Lost4468 for the noclip mode.
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