Cargoship aka so_bridge developer release.
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For those who are not willing to await the release of the of the 'real' wetwork (I rather call it cargoship in order to differentiate both versions) Opferklopfer and me decided to release this beta stage version of it.
Even if it doesn't look like it was a shitload of work to achieve this, (although the vision isn't perfectly configured, visionexperts? anywhere?) I guess it's already commonly known what I refer to.
We had a hard time even making this version possible, but we are open for feedback or for improving suggestions. IW3 model leftovers had been found and used, but we weren't able to replicate a perfect copy.
Whatever, I wish you have fun with this package. And please, ACTV don't be mad, see it as a future suggestion of how to make games :3
This is not really intended for perfect gameplay, it's and demonstration what is possible. It's meant to be developed
This package includes:
Special thanks goes to momo5502 and Rendflex, who supported the project with their smart killstreak modifications and weapon improvements.
More:
http://images.devbone.net/gyazo/07a0fa66bfa593ffcf5c.png
http://images.devbone.net/gyazo/878c622ffa65c5dc7500.png
http://images.devbone.net/gyazo/8150c3fc79f71b82ed5b.png
More info:
http://fourdeltaone.net/forum/viewtopic.php?f=11&t=13934http://fourdeltaone.net/forum/viewtopic.php?f=11&t=7233
Download: http://downloads.devbone.net/z_so_bridge.iwd