Перейти к содержимому
View in the app

A better way to browse. Learn more.

Zloplay community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Cargoship aka so_bridge developer release.

Опубликовано:

For those who are not willing to await the release of the of the 'real' wetwork (I rather call it cargoship in order to differentiate both versions) Opferklopfer and me decided to release this beta stage version of it.

Even if it doesn't look like it was a shitload of work to achieve this, (although the vision isn't perfectly configured, visionexperts? anywhere?) I guess it's already commonly known what I refer to.

We had a hard time even making this version possible, but we are open for feedback or for improving suggestions. IW3 model leftovers had been found and used, but we weren't able to replicate a perfect copy.

Whatever, I wish you have fun with this package. And please, ACTV don't be mad, see it as a future suggestion of how to make games :3

This is not really intended for perfect gameplay, it's and demonstration what is possible. It's meant to be developed

This package includes:

  • An almost full-solidity fixed ground
  • Nightvision, you better use it man.
  • The g36c_reflex + gametype (custom DLL needed)
  • All killstreaks (some path might be dumb though ;))
  • Rain FX
  • Night skybox (maybe dukip can emulate the night better)
  • Loadscreen
  • TDM, DM, CTF, SnD
  • Several sneaky FX gadgetry
  • Find the rest by yourself :D

 

Special thanks goes to momo5502 and Rendflex, who supported the project with their smart killstreak modifications and weapon improvements.

More:

5267ab45aa802035f68a.png

 

http://images.devbone.net/gyazo/07a0fa66bfa593ffcf5c.png

http://images.devbone.net/gyazo/878c622ffa65c5dc7500.png

http://images.devbone.net/gyazo/8150c3fc79f71b82ed5b.png

 

More info:

http://fourdeltaone.net/forum/viewtopic.php?f=11&t=13934
http://fourdeltaone.net/forum/viewtopic.php?f=11&t=7233

 

 

Download: http://downloads.devbone.net/z_so_bridge.iwd

Featured Replies

Опубликовано:

Nice to see you're releasing this, I remember this project is quite old now as there was a topic dedicated to it in the old aIW forum, not releasing would have been a bit wasty considering the work you've brought to achieve this thing, even if the "real" wetwork map will come to IW4 with the new engines modifications this version is a hell load of work considering how objects are placed on the map :geek:

 

Good work here guys

Опубликовано:

 

The problem is that the sun settings (day/night) aren't set with the vision files, but in the map editor itself. What the vision files do is to for example set the levels of contrast.

 

TL;DR = Using the IW3 vision file won't work.

I have some experience on worldspawn settings, however it's impossible to chenge at least some of them afaik.

Опубликовано:
r_glow                    "1"
r_glowRadius0             "31.9789"
r_glowBloomCutoff         "0.93695"
r_glowBloomDesaturation   "0"
r_glowBloomIntensity0     "0.15"

r_filmEnable				"1"
r_filmContrast				"1.3"
r_filmBrightness			"0.15"
r_filmDesaturation			"0.1"
r_filmInvert				"0"
r_filmLightTint				"0.7 0.85 1.0"
r_filmDarkTint				"0.5 0.75 1.0"

r_primaryLightUseTweaks              "1"
r_primaryLightTweakDiffuseStrength   "1.05"
r_primaryLightTweakSpecularStrength  "1" 

Опубликовано:

Is there anyway to make the map more "viewable" for people with bad computers? You have to have specular on and there are people who can not use that because they will get a major FPS drop.

 

Anyways, if you can, use a vision file which will make it more viewable for people who can not run max settings.

Опубликовано:
  • Автор
Punjab":3ghc0ew6]Is there anyway to make the map more "viewable" for people with bad computers? You have to have specular on and there are people who can not use that because they will get a major FPS drop.

 

Anyways, if you can, use a vision file which will make it more viewable for people who can not run max settings.

I don't know any way how to achieve that.

Best map,but it is a lil bit too dark for me. :S <3

That's why we experiment with visions here ;)

Опубликовано:
Punjab":3srh6bfu]Is there anyway to make the map more "viewable" for people with bad computers? You have to have specular on and there are people who can not use that because they will get a major FPS drop.

 

Anyways, if you can, use a vision file which will make it more viewable for people who can not run max settings.

I don't know any way how to achieve that.

What about a day version?

Опубликовано:

thanks ,nice work :) for those complaining it's to dark press "N" for nightvision xD

Опубликовано:
Punjab":96vgvvo2]Is there anyway to make the map more "viewable" for people with bad computers? You have to have specular on and there are people who can not use that because they will get a major FPS drop.

 

Anyways, if you can, use a vision file which will make it more viewable for people who can not run max settings.

I don't know any way how to achieve that.

Best map,but it is a lil bit too dark for me. :S <3

That's why we experiment with visions here ;)

Try using a cod 4 vision file or a bright vision file from mw2.

 

Cod 4 crash is bright. Try this.

r_glow      "0"
r_glowRadius0    "7"
r_glowRadius1    "7"
r_glowBloomCutoff   "0.99"
r_glowBloomDesaturation  "0.65"
r_glowBloomIntensity0  "0.36"
r_glowBloomIntensity1  "0.36"
r_glowSkyBleedIntensity0 "0.29"
r_glowSkyBleedIntensity1 "0.29"

r_filmEnable    "1"
r_filmContrast    "1.4"
r_filmBrightness   "0.134"
r_filmDesaturation   "0.265"
r_filmInvert    "0"
r_filmLightTint    "1.179 1.086 1.024"
r_filmDarkTint    "0.7 1.0215 1.265"

 

Or the mp_cross_fire vision in the m2demo folder

r_glow                    "1"
r_glowRadius0             "7"
r_glowBloomCutoff         "0.99"
r_glowBloomDesaturation   "0.64999"
r_glowBloomIntensity0     "0.36"

r_filmEnable              "1"
r_filmContrast            "1.7"
r_filmBrightness          "0.25"
r_filmDesaturation        "0.264984"
r_filmDesaturationDark    "0.38"
r_filmInvert              "0"
r_filmLightTint           "0.81 0.79 0.755"
r_filmMediumTint          "1.03872 1.08041 1.13725"
r_filmDarkTint            "1.31142 1.24398 1.08759"

r_primaryLightUseTweaks              "0"
r_primaryLightTweakDiffuseStrength   "1"
r_primaryLightTweakSpecularStrength  "1"

Опубликовано:
[     82700] Error: Waited 8079 msec for missing asset "mp_body_army_sniper", of type "xmodel".
[     82704] Error: Could not load xmodel "mp_body_army_sniper".
[     82711] Error: Could not load xmodel "head_allies_us_army_sniper".
[     82716] Error: Could not load xmodel "viewhands_sniper_us_army".
[     82722] Error: Could not load xmodel "mp_body_us_army_lmg".
[     82727] Error: Could not load xmodel "head_us_army_a".
[     82741] script runtime warning: potential infinite loop in script 8112 > 5000.
[     82745] Error: @ 78727
[     82750] Error: Could not load xmodel "head_us_army_b".
[     82755] Error: Could not load xmodel "head_us_army_c".
[     82759] Error: Could not load xmodel "head_us_army_d".
[     82764] Error: Could not load xmodel "head_us_army_f".
[     82770] Error: Could not load xmodel "viewhands_us_army".
[     82776] Error: Could not load xmodel "mp_body_us_army_lmg_b".
[     82780] Error: Could not load xmodel "mp_body_us_army_lmg_c".
[     82785] Error: Could not load xmodel "mp_body_us_army_assault_a".
[     82790] Error: Could not load xmodel "mp_body_us_army_assault_b".
[     82794] Error: Could not load xmodel "mp_body_us_army_assault_c".
[     82799] Error: Could not load xmodel "mp_body_us_army_shotgun".
[     82805] Error: Could not load xmodel "mp_body_us_army_shotgun_b".
[     82810] Error: Could not load xmodel "mp_body_us_army_shotgun_c".
[     82815] Error: Could not load xmodel "mp_body_us_army_smg".
[     82820] Error: Could not load xmodel "mp_body_us_army_smg_b".
[     82825] Error: Could not load xmodel "mp_body_us_army_smg_c".
[     82830] Error: Could not load xmodel "mp_body_us_army_riot".
[     82836] Error: Could not load xmodel "head_us_army_e".
[     82843] Error: Could not load xmodel "mp_body_opforce_arab_assault_a".
[     82847] Error: Could not load xmodel "head_opforce_arab_a".
[     82852] Error: Could not load xmodel "head_opforce_arab_b".
[     82857] Error: Could not load xmodel "head_opforce_arab_c".
[     82861] Error: Could not load xmodel "head_opforce_arab_d_hat".
[     82868] Error: Could not load xmodel "head_opforce_arab_e".
[     82872] Error: Could not load xmodel "viewhands_militia".
[     82877] Error: Could not load xmodel "mp_body_opforce_arab_lmg_a".
[     82883] Error: Could not load xmodel "mp_body_opforce_arab_shotgun_a".
[     82888] Error: Could not load xmodel "mp_body_opforce_arab_smg_a".
[     82893] Error: Could not load xmodel "mp_body_op_arab_sniper".
[     82897] Error: Could not load xmodel "head_op_arab_sniper".
[     82903] Error: Could not load xmodel "viewhands_sniper_op_arab".
[     82908] Error: Could not load xmodel "mp_body_riot_op_arab".
[     82913] Error: Could not load xmodel "head_riot_op_arab".
[     83425]       dvar set ui_ac130usetime 40
[     83436] Error: Could not load xmodel "com_plasticcase_arab".

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Гость
Ответить в тему...

Сейчас на странице 0

  • Нет пользователей, просматривающих эту страницу

Важная информация

Используя этот сайт, вы соглашаетесь Условия использования.

Account

Navigation

Поиск

Поиск

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.