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Опубликовано:

Not being able to edit classes while being connected to a server was always a bit a pain. So I made this mod to enable it.

At the end of the game you will see a button in the summary to open the cac menu.

 

Video:

 

Instructions:

Put the files located in the folder 'ui_mp' into your game's folder m2demo/ui_mp

Put the file 'IW4MCACPatcher.exe' into your game folder (or refer to read.txt) and run it to launch the game

 

Bugs:

- The scorebar in the summary menu (page_summary.menu) is not as diagonal as originally (not really important though tbh).

- If you don't close the menu before map changes it will be bugged. Type /openmenu cac_popup_preview;wait 100;closemenu cac_popup_preview in console to fix it

 

 

Update 11.02.13: Fixed the patcher

Virustotal

 

Source of the patcher: https://github.com/dosomder/iw4m-ingame-cac

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Опубликовано:

not bad

Опубликовано:
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The patcher launches 'IW4MLauncher.exe', then waits for 'iw4m.exe' to start. After that it patches 3bytes in the game's memory to disable a check.

 

There is really no need in releasing the source code, the important part is just

                    readBuf = new byte[] { 0xB0, 0x01, 0x90 };
                   WriteProcessMemory(iw4mproc[0].Handle, (IntPtr)0x4351C9, readBuf, 3, out outBuf2);

Опубликовано:
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Finally the intermission time makes sense ;) Nice mod.

Just asking myself what you got banned for?! (#40001)

Is that from a few weeks ago? While working on increasing maxclients ( viewtopic.php?f=30&t=23532 ) I accidentally tampared with the aCI module in IW5M. NTA removed the ban though.

Опубликовано:
Finally the intermission time makes sense ;) Nice mod.

Just asking myself what you got banned for?! (#40001)

Is that from a few weeks ago? While working on increasing maxclients ( viewtopic.php?f=30&t=23532 ) I accidentally tampared with the aCI module in IW5M. NTA removed the ban though.

Yeah that's what I meant ;)

Also nice thread, but I hardly doubt that it's possible to port it to IW4. I mean, not even NTAuthority managed to do it. ^^ But I wish you could look, as we can see there's already commendable progress in IW5M.

Опубликовано:
Would you release the source code of this launcher or at least try to explain, what it exactly does?

This will do the job!

oh, its a .net launcher, good to know.

I love the reflector, most people think C# is quite safe, but it is as easy as java. ^^

Опубликовано:
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oh, its a .net launcher, good to know.

I love the reflector, most people think C# is quite safe, but it is as easy as java. ^^

Yes as I wrote in the first post

for ultra paranoids; the patcher is written in c#, so you can decompile it
Опубликовано:
for ultra paranoids; the patcher is written in c#, so you can decompile it

Yeah... I read of that that. xD

Thanks anyway, this is great, I hope it gets included into IW4M soon, I see no reason, why it should not.

Опубликовано:

I love the reflector, most people think C# is quite safe, but it is as easy as java. ^^

reflector died when it turned into a paid program

ILSpy is your best bet now

 

also, never, ever, compare C# to Java. (apart from it being the sameish syntactically in some areas)

Опубликовано:

I love the reflector, most people think C# is quite safe, but it is as easy as java. ^^

reflector died when it turned into a paid program

ILSpy is your best bet now

 

also, never, ever, compare C# to Java. (apart from it being the sameish syntactically in some areas)

 

You don't need to tell me that. I know both languages and so far I have never meet a single developer, that told me something good about Java. ;)

Опубликовано:
JoeyB":17aist4d]I get this everytime: http://haax.in/s/pjs.png

 

Though shouldn't it look for iw4m.dat, not .exe? >_< or am I doing something wrong?

(yes, I know if you rename the .dat to .exe it's the same).

Do what you told me. Put it into your IW4M folder inside the appdata folder.

 

C:\Users\(User)\AppData\Local\IW4M

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