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Опубликовано:
I think you should put back jump_height 41.5... A lot of ppl can't have 125 fps (and 250)... A lot of easy jumps are now really hard to do (even impossible for some of them :S)

 

promod is 39, this is promod. Who cares if they can't do the jumps, you had to practice "movement" on cod4 so why should it be made any easier on mw2..

 

Oh and banz the svn stopped working for me, again >>

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Oh and banz the svn stopped working for me, again >>

 

Dafuq. Are you sure you have answered (clicked on the link) in assemblas verification email?

(In case there is one, not sure about....)

Seems like your whole account gets deleted after some time.

 

Anyway, i readded you to the watchers list. ;)

 

BTW: I have added a dvar to adjust how long the "you killed ..." text (0 = disabled) stays and another one to adjust the y-position of the text. See the changeset on assembla for details.

Опубликовано:

So weird lol, it works again. I was implying a client side dvar but since there's not really a good way to get a client dvar in a loop (that I know of it's not really useful) although the server side dvar is still useful. (hopefully it works in demo's etc..)

 

Tbh I think you should focus on the wallbang hitmarks since it is quite a big flaw to promod and the annoying non--coloured +5's with no -5 on promodwar.

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Tbh I think you should focus on the wallbang hitmarks since it is quite a big flaw to promod and the annoying non--coloured +5's with no -5 on promodwar.

 

I have justed changed the wallbang detection a little bit, not sure if it improves anything. :roll:

 

EDIT: Scorepop-up in war version should be fixed now. ;)

Опубликовано:
I think you should put back jump_height 41.5... A lot of ppl can't have 125 fps (and 250)... A lot of easy jumps are now really hard to do (even impossible for some of them :S)

 

promod is 39, this is promod. Who cares if they can't do the jumps, you had to practice "movement" on cod4 so why should it be made any easier on mw2..

 

Oh and banz the svn stopped working for me, again >>

 

I'm not talking about long jumps where you need strafes .... I'm talking about normal jumps such as jumping on a trash.

Опубликовано:

Nice to see new versions without DL support ;)

Btw, I have one question :

-I see there is promodv3.3_war and promodv3.3_pub. But if you put promodv3.3_war in "promod_mode custom_public", then it becomes like pub :D. So, are there any differencies ?

Опубликовано:
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Nice to see new versions without DL support ;)

Btw, I have two questions :

-Are the version with and without DL support exactly the same ? Or what are the differences ?

-I see there is promodv3.3_war and promodv3.3_pub. But if you put promodv3.3_war in "promod_mode custom_public", then it becomes like pub :D. So, are there any differencies ?

 

1. The ones without download support aren't in the same dev status as the ones with download support yet.

 

2. There are no differences gameplay wise other than that you can have strat time in custom_public mode.

The pub version can be freely configured through server.cfg, where the custom_public mode of the war version has be configured through z_custom_ruleset.iwd file. Thats the main difference. ;)

 

 

BTW: I have changed the war version, so that you can't destroy vehicles, explosive barrels and propane tanks in strat time anymore. :)

Опубликовано:

Tbh I think you should focus on the wallbang hitmarks since it is quite a big flaw to promod and the annoying non--coloured +5's with no -5 on promodwar.

 

I have justed changed the wallbang detection a little bit, not sure if it improves anything. :roll:

 

EDIT: Scorepop-up in war version should be fixed now. ;)

 

Cool ;D I'll test it soon if I play another 5v5, umm, what is "promodlive v3.3" :L

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Cool ;D I'll test it soon if I play another 5v5, umm, what is "promodlive v3.3" :L

Looks like the same as war but renamed :?

 

Yes it is the same. TheVampire requested it for a ladder. Its just a name change, dont worry.

 

UPDATE: tested coloured +5's and yes they work (with privatematch password). However red -5's do NOT work when you kill a teammate when privatematch_password is on or g_password etc..

Ah havent tested that...so i have to look into that again.

 

EDIT: Changed the wallbang detection completely again, should be very improved now. :)

Опубликовано:

EDIT: Changed the wallbang detection completely again, should be very improved now. :)

 

Alright, I'll test it ;p

 

EDIT: weird, it seems better with all weapons except the intervention. I shot with a deagle through a small fence and it hitmarked, but I got no hitmark with the intervention, I also tried this when standing slightly out of a wall so the bullet just passed the wall, hitmark with deagle but not intervention lol

Опубликовано:

EDIT: Changed the wallbang detection completely again, should be very improved now. :)

 

Alright, I'll test it ;p

 

EDIT: weird, it seems better with all weapons except the intervention. I shot with a deagle through a small fence and it hitmarked, but I got no hitmark with the intervention, I also tried this when standing slightly out of a wall so the bullet just passed the wall, hitmark with deagle but not intervention lol

Intervention sukz :trollface: me no get DL link banz :(?

Опубликовано:
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EDIT: Changed the wallbang detection completely again, should be very improved now. :)

 

Alright, I'll test it ;p

 

EDIT: weird, it seems better with all weapons except the intervention. I shot with a deagle through a small fence and it hitmarked, but I got no hitmark with the intervention, I also tried this when standing slightly out of a wall so the bullet just passed the wall, hitmark with deagle but not intervention lol

 

With rev92 of the mod?

Опубликовано:
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Intervention sukz :trollface: me no get DL link banz :(?

Hmm you're confusing me. You were talking about isnipe in the pm and now you want promod? :D

 

Strange, seems perfect now lol I guess the revision didn't update straight away. Good job ;DD if you make a fix for the -5's I'll test it right now :L

Later, have to take a break now. ;)

Опубликовано:

Intervention sukz :trollface: me no get DL link banz :(?

Hmm you're confusing me. You were talking about isnipe in the pm and now you want promod? :D

 

Strange, seems perfect now lol I guess the revision didn't update straight away. Good job ;DD if you make a fix for the -5's I'll test it right now :L

Later, have to take a break now. ;)

FAAAAAAAAAAACK ._. I shall cut myself in the head.

Опубликовано:
There's a syntax error in the public version btw. (_damage.gsc)

 

Fixed.

 

And the red -5 should be shown correctly now. ;)

 

Works properly :)

 

Now make a mouse menu with shaders ^_^..

Do I fail at this or what? When I ran the server and joined I had the no ammo bug, I'm on R104 and the pub version.

Опубликовано:
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Do I fail at this or what? When I ran the server and joined I had the no ammo bug, I'm on R104 and the pub version.

 

Known bug which is not related to the mod itsself, but to the download support in combination with weapon files.

You have to reconnect and all should be fine. Or you load the mod before you connect to the server through the clients menu.

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