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Опубликовано:
Ye its quite easy now the codes are released. Else it would be way harder to figure it our yourselves.

Sure I looked into the IW4M rawfiles, but I figured out a lot of the code by browsing the rawfiles of CoD4, which are included in the CoD4-SDK. :D

 

Great! :)

does it change the menu completly or only if you load the mod?

Only if you load the mod.

Опубликовано:
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Hi all,

i discovered a bug like 2 weeks ago but i forgot to tell you :mrgreen:

 

Here we go, at the beginning of the round in war i was using the sniper and i decided to give it to one of my mate's. I choose SMG but i didn't close the menu of promodlive3.3. At the same time he got the sniper and he quitted the menu very fast. So he got the sniper for that round but i had it too. We had 2 snipers in the same round. I notice that the dvar classlimit was setted to 1.

 

Should be fixed now (rev. 123), thx for the report. ;)

 

Crash floating crates.

 

What exactly do you mean?

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Aliens man...

Aliens...

 

dafuq. So its seems like the game spawns crates in the air when i completely disable the killstreaks thread. :lol:

Anyway, i will fix it now.

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What sorcery is this, these floating crates. :o

 

I don't really know exactly why it does that tbh, but it happens when i delete the killstreaks thread. :lol:

 

Anyway, its fixed now.

Опубликовано:

Would it be possible to remove the waypoint icons? (Not from the minimap), and keep only the bomb waypoint icon visible? Someone said a few days ago how you can tell exactly where the bomb is planted, and that can be a bit OP... In COD4 there are no waypoints except for the bomb.

 

Never really thought about it but I guess he was right.

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Would it be possible to remove the waypoint icons? (Not from the minimap), and keep only the bomb waypoint icon visible? Someone said a few days ago how you can tell exactly where the bomb is planted, and that can be a bit OP... In COD4 there are no waypoints except for the bomb.

 

Never really thought about it but I guess he was right.

 

Yes thats easy. I will do so.

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Never really thought about it but I guess he was right.

 

Yeah he was, and I used that "bug" a lot of times :D

 

Removed the (3d) bombside waypoint-icons. (rev 125)

Bombicon itsself is still shown. Minimap icons remain untouched.

Опубликовано:
Never really thought about it but I guess he was right.

 

Yeah he was, and I used that "bug" a lot of times :D

 

Removed the (3d) bombside waypoint-icons. (rev 125)

Bombicon itsself is still shown. Minimap icons remain untouched.

 

Thanks man, that's awesome!

 

 

Edit: I have a question: Why is it that we can't go prone whilst planting the bomb? And why it slightlly jitters while crouching and standing back up while planting?

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Edit: I have a question: Why is it that we can't go prone whilst planting the bomb? And why it slightlly jitters while crouching and standing back up while planting?

 

It was blocked in _gameobjects.gsc by default.

I enabled it now...was harder than i expected to get it to work properly.

 

Players can change to prone, crouch, stand now while planting/defusing. (rev. 126)

Опубликовано:

Edit: I have a question: Why is it that we can't go prone whilst planting the bomb? And why it slightlly jitters while crouching and standing back up while planting?

 

It was blocked in _gameobjects.gsc by default.

I enabled it now...was harder than i expected to get it to work properly.

 

Players can change to prone, crouch, stand now, while planting/defusing. (rev. 126)

 

Awesome man!

Опубликовано:

did some menu editing

although im working on: "about promod" like cod4's one with the information and credits 8-)

MAIN MENU

8G9xD.png

CREDITS - this is bugged for the black part it seems the box it self is attached to the background :/

640x480.resizedimage

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