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How are we going to play face off?

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Опубликовано:
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How are we going to play face off , when matchmaking is not working?

Not at all, I guess.

Unless NTA makes dedis support the Face Off maps.

rly but why they are going to support all the dlc-s at all?(90% of the dlc are face off maps...)

Опубликовано:
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rly but why they are going to support all the dlc-s at all?(90% of the dlc are face off maps...)

Because of the normal DLC maps?

they said they re trying to keep matchmaking for the face off only so i think they will support It (really hope so)

Опубликовано:
they said they re trying to keep matchmaking for the face off only so i think they will support It (really hope so)

Since supporting matchmaking results in an emulation of the IWNet service, Activision could get butthurt again and shut fourDeltaOne down. I don't think NTA's gonna do it. Would be cool though.

Опубликовано:

Is there any limitation that prevents the face-off maps from being used for a regular 10 or 12 member game?

 

If not then they could be one of the regular DLC maps, right?

Опубликовано:
Is there any limitation that prevents the face-off maps from being used for a regular 10 or 12 member game?

 

If not then they could be one of the regular DLC maps, right?

 

Probably no limits, it's just that the maps are extra small.

Опубликовано:
Is there any limitation that prevents the face-off maps from being used for a regular 10 or 12 member game?

 

If not then they could be one of the regular DLC maps, right?

 

Probably no limits, it's just that the maps are extra small.

 

Why can't you just setup a 6, 4 or 2 player server and just put a face-off map rotation to it? Seems like the most logical thing to do, but I'm probably missing something.

Опубликовано:
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I would imagine private matches, perhaps with some form of face-off "channel" in the TNet service, so people can find eachother

can u explain me what is tnet service bcuz i dont get it?

Опубликовано:
I would imagine private matches, perhaps with some form of face-off "channel" in the TNet service, so people can find eachother

can u explain me what is tnet service bcuz i dont get it?

 

 

NTAuthority's upcoming social networking service.

viewtopic.php?f=11&t=5678

Опубликовано:

Why in hell can't we just have face off dedicated servers ???

like we load the mod and the map on a dedicated server with restricted slots and here we are with the faceoof problem solved :?

Опубликовано:
How are we going to play face off , when matchmaking is not working?

Not at all, I guess.

(90% of the dlc are face off maps...)

90%?

 

Let's see-

DLC Face off maps(4):

-Erosion

-Aground

-Getaway

-Lookout

All DLC maps on PC(9):

-Sanctuary

-Foundation

-Oasis

-Getaway

-Lookout

-Liberation

-Piazza

-Overwatch

-Black box

 

So, its not even 50%, and I included Free2Play erosion and aground.

 

-------

Also, face off is fully playable on dedis. Dont see any problems

Опубликовано:
  • Автор
I would imagine private matches, perhaps with some form of face-off "channel" in the TNet service, so people can find eachother

can u explain me what is tnet service bcuz i dont get it?

 

 

NTAuthority's upcoming social networking service.

viewtopic.php?f=11&t=5678

this says nothing can u explain it to me?

Опубликовано:
this says nothing can u explain it to me?

 

It says everything. Its a new social service network, i don't know much about it, but i do know that its called the Tnet service and is scheduled to launch with iw5m which would be anywhere between tomorrow and the next 5 geological eras.

Опубликовано:

for dedi:

// Maximum number of clients that may connect to this server (range 1-18)

seta sv_maxclients 6

 

put your faceoff maps in rotation playlist.

 

for private match:

Invite 6 players

select faceoff map

 

 

enjoy.

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