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Опубликовано:

This is a collaboration mod by Slash, me, reaaL and dekart811.

Click here to view the google project.

 

Download:

z_menu.iwd - note, this version is outdated!

For the latest version, you can use this svn: https://code.google.com/p/mw2-cod4-menu/source/checkout

 

Thx to Zer0w for the 4D1 logo and banz for his spectate minimap (yeah, i added it, cause it's useful)!

 

651AB8B1F53267A57F9D699BC51EE4C6629CDC8D

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Опубликовано:
Really nice, but what does the "Start new Server" do?

Starts a new server?

I mean does it start a dedicated server imgame??

Nope, it is same private match but creates like in cod4 (Listen Server)

Опубликовано:
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Really nice, but what does the "Start new Server" do?

Starts a new server?

I mean does it start a dedicated server imgame??

Nope, it is same private match but creates like in IW3 (Listen Server)

Yeah, but you can still connect using

connect :

if you forwarded your port (default is 28960)

Опубликовано:
Really nice, but what does the "Start new Server" do?

Starts a new server?

I mean does it start a dedicated server imgame??

Nope, it is same private match but creates like in IW3 (Listen Server)

Yeah, but you can still connect using

connect :

if you forwarded your port (default is 28960)

I wish NTA makes a LOCAL server browser that joins such servers. (created by "Start New Server".

Опубликовано:
I wish NTA makes a LOCAL server browser that joins such servers. (created by "Start New Server".

It works same as private match, just menu where you change settings like in cod4.

Опубликовано:
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How did you load custom .menu files? it gives me not found errors D:

We didn't load custom menu files, we only used unused ones! But you can load new files by adding them in the iw4m.dll!

Опубликовано:
How did you load custom .menu files? it gives me not found errors D:

We didn't load custom menu files, we only used unused ones! But you can load new files by adding them in the iw4m.dll!

Ah, can you give me the commandline you use to compile the .dll? it always fails at me :l

Oh, and I tried using cdkey_menu but that didn't work iether :l

Опубликовано:
How did you load custom .menu files? it gives me not found errors D:

We didn't load custom menu files, we only used unused ones! But you can load new files by adding them in the iw4m.dll!

Ah, can you give me the commandline you use to compile the .dll? it always fails at me :l

Oh, and I tried using cdkey_menu but that didn't work iether :l

Seems like you do something wrong

Опубликовано:
How did you load custom .menu files? it gives me not found errors D:

We didn't load custom menu files, we only used unused ones! But you can load new files by adding them in the iw4m.dll!

Ah, can you give me the commandline you use to compile the .dll? it always fails at me :l

Oh, and I tried using cdkey_menu but that didn't work iether :l

Seems like you do something wrong

Yeah probably, NTA tried to help too, we failed both :P

Опубликовано:
  • Автор
How did you load custom .menu files? it gives me not found errors D:

We didn't load custom menu files, we only used unused ones! But you can load new files by adding them in the iw4m.dll!

Ah, can you give me the commandline you use to compile the .dll? it always fails at me :l

Oh, and I tried using cdkey_menu but that didn't work iether :l

Seems like you do something wrong

 

You have to define the menuname in cd_key.menu like this:

...
menuDef
{
	name 
	fullscreen 1
	rect 0 0 640 480
	style 0
	border 0
...

Then load up the menu with

open 

Опубликовано:

...
menuDef
{
	name 
	fullscreen 1
	rect 0 0 640 480
	style 0
	border 0
	ownerdraw 0
	ownerdrawFlag 0
	borderSize 0
	foreColor 1 1 1 1
	backColor 0 0 0 0
	borderColor 0 0 0 0
	outlineColor 0 0 0 0
...

Then load up the menu with

open 

Oh fuck me, that worked. THANKS :3

Опубликовано:
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I like the killstreaks on the players card tho :P

yeah, i got the idea while playing mw3.i saw the playercard with the old cod prestiges and it brought me the idea of adding this with killstreaks :)

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