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Mods

Modifications for IW4M go here. Teleporter does not.

  1. Started by pvtmert,

    I want to edit some perks' properties and values. I couldnt found it for marathon and marathon pro. I want convert it to 'extreme conditioning' and 'extreme conditioning pro'... So i want change unlimited sprint to 2x-3x longer sprint. But i found lightweight's values in maps/mp/perks/_perkfunctions.gsc setLightWeight() { self.moveSpeedScaler = 1.07; //<<--- self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" ); } There is no function about marathon. Also in _perks.gsc

    • 11 ответов
    • 340 просмотров
  2. Started by -eXp-3Psil0n,

    Please can somebody give me the link of working airport and other maps.Thank you!

    • 1 ответ
    • 225 просмотров
  3. Started by pvtmert,

    In cod4 raw data it defined as CG_PLAYER_WEAPON_NAME but it dont work for mw2 I copy-paste bohud.gsc code into normal gametypes and i want weapon name bottom of numerical counter precacheString(&"CG_PLAYER_WEAPON_NAME"); self.weapon setText( &"CG_PLAYER_WEAPON_NAME" ); and tried something like that cant reach atleast team selection screen (errors -.-) if ( isSubStr( self getCurrentWeapon(), "M4A1" ) ) return "M4A1"; if ( isSubStr( self getCurrentWeapon(), "FAMAS" ) ) return "FAMAS"; if ( isSubStr( self getCurrentWeapon(), "SCAR" ) ) return "SCAR-H"; if ( isSubStr( self getCurrentWeapon(), "TAVOR" ) ) return "TAR-21"; if ( isSubStr( self get…

    • 4 ответа
    • 241 просмотр
  4. Started by Horkyze,

    I have been searching a lot, but i failed to find any help, so I am asking here. I have a promod3.2 server running, and the round winning killcam is not showing. Can you guys help me with that? Thanks.

  5. Started by -NST-GrossKopf,

    I'm running a QCZM server and in the game type column of the browser, is says qczm. Is there a way to change this so it says Zombies?

    • 2 ответа
    • 123 просмотра
    • 1 follower
  6. Started by -KTR-trasto,

    • 19 ответов
    • 482 просмотра
  7. Started by Blackbird Actual,

    is it possible mod a m16a4 to full auto?...or to just raise the ROF?

    • 2 ответа
    • 104 просмотра
  8. Started by deadblade,

    Hello! Every time i run any mod i get error(ingame to look console) *look console Some errors :S Parsing menu file: ui_mp/filter_popmenu.menu Menu load error: ui_mp/filter_popmenu.menu, line 23: expected integer but found tokenReplacement Menu load error: ui_mp/filter_popmenu.menu, line 23: unknown menu keyword ; Parsing menu file: ui_mp/popup_friends.menu Menu load error: ui_mp/popup_friends.menu, line 26: expected integer but found tokenReplacement Menu load error: ui_mp/popup_friends.menu, line 26: unknown menu keyword ; GamerProfile - Updating and possibly saving for controller #0. GamerProfile - Compressed 'Exe' keypairs for storage. Used 73/1000 b…

    • 6 ответов
    • 244 просмотра
  9. Started by momo5502,

    Have you evere seen the cool famas with tape from the campaign and thought it would be great to have it it multiplayer? Then here you go. It works with every attachment and every camo on every server (only with famas of course )! As it's not a texture mod, you can even use it with Zer0ws golden guns mod (or any other modded camo and weapon texture)! Download: z_famas_tape.iwd

    • 12 ответов
    • 1,2k просмотров
    • 1 follower
  10. Started by L3THAL,

    i don't want to take anyone's work and change it for my own credit or anything like that just change like run speed xp jump exc. Or even start building my own. Is there mod tools like cod4? If anyone can point me in the right direction it would be greatly appreciated! -L3THAL

    • 3 ответа
    • 125 просмотров
  11. Started by DnB r1fl3Man,

    A good friend of mine, TheVampire, has started development on a demo player for IW4M today. Everything was going well, except for one thing. During testing with a .bat file, he had discovered that when demoback 1 is added to the commands, it comes up with the following error: The command line inside the .bat is as the following: "iw4m.exe" +set fs_game mods/promodlive_v3.3 +vid_restart +wait 50 +demo test +wait 5 +demoback 1 When +wait 5 +demoback 1 is removed, the demo will start up, however this makes the final program less streamlined as it will require a manual push of a button to execute the demoback command and start the demo. This isn't really tha…

    • 10 ответов
    • 266 просмотров
  12. Here is some Singleplayer screenshots on dcemp , with could being on Multiplayer as Parking Square on primary spawns and etc: SouthEast view and maybe some bomb on SD, SAB or Termonuclear War Team A Spawn general view: Team A Spawn: Team B Spawn:

    • 10 ответов
    • 181 просмотр
  13. Started by Wolfered,

    While my friend is tryna figure what he wants me to model for a map in his game and DeltaWarfare is figuring out there shit, I'm gonna do a little mod work, so what would you guys like to see?

    • 4 ответа
    • 83 просмотра
  14. Started by Improve,

    Yo guys, Got a problem with my ported map (all credits go to Apadayo as I used his Arcadia map). When I'm trying to start the map up, it will load and then when the loading bar is done it will say; 'Iw4.exe has stopped working'. Anyone got an idea about this problem? -Spart.

    • 6 ответов
    • 177 просмотров
  15. Started by Boots,

    IT'S MY BIRTHDAY TODAY. ;D Hey guys, Boots here, with just a miniature mod. :3 So I've spent a couple of hours on this, and basically all I did was strip down Trickshot Dummy, so you could use this for Challenge Responses. Features: • (Host Only) Press actionslot 2 to move the bot (The menu doesn't need to be open). • Press actionslot 1 to open/close the menu. • Menu consists of: (Host Only) Spawn bot (Everyone) Toggle UFO, load/save position, replenish class. • Lobby Features: • All snipers (Intervention, Barrett, Wa2000, M21) are one shot kill. • Normal lobby damage, E.G: Falling, barrels, explosives, knifes. • You can change your cla…

    • 3 ответа
    • 235 просмотров
  16. Started by SerPo,

    Just some helpful codes, dvars, lists, ... ----------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------- Weapons A weapon list (with Claymore, Grenade, ...): Click me! Useful stuff: self giveWeapon( "WEAPON_NAME", 0, true ); //Give weapon self GiveMaxAmmo("WEAPON_NAME"); //Give max. ammo self setWeaponAmmoClip( "WEAPON_NAME", VALUE ); //set ammo clip to VALUE self setWeaponAmmoStock ( "WEAPON_NAME", VALUE ); //set ammo stock to VALUE self takeAllWeapons(); //Take all weapons -----…

    • 2 ответа
    • 550 просмотров
  17. TheTerminator working on it, actually the game crashes but he will fix it I hope. Good luck Terminator and don't Terminator anybody under this! An error message:

    • 49 ответов
    • 2,2k просмотра
    • 2 followers
  18. Started by BenZXMW,

    hey guys ive got a copy of MW2 and installed 4D1 on it now can anybody please upload a link with map packs? mediafire and other fast links will be appriciated

    • 2 ответа
    • 143 просмотра
  19. Hello guys i have a problem, when i am try to run the maps even with all gsc and etc, but the maps gives g_spawnvars(something like that) and iw4m-104 dump error,i cant enter on the both of the maps. If anyone can help pls say it

    • 0 ответов
    • 182 просмотра
  20. Started by SerPo,

    I've founds some aIW Mods on my harddisk, and because I couldn't find them here, I uploaded them for you :3 Noscope Mod The gravity is off, you can only noscope (Intervention). Unlimited ammo (no reloading). Download! Reign Of The Undead 2 A really good zombie mod. It's hard too, but I still like it. Download! TrickshotDummyMod A mod that allows you to add dummies. Good training mod Download! iSnipe Slowmotion Funny mod, iSnipe with Slowmotion. Download! AI2 Zombies Another zombie mod, this one has many killstreaks (and it's easier than ROTU). Download! No, I didn't create these mods.

    • 7 ответов
    • 4,2k просмотра
  21. Started by John F. Kennedy,

    When allways i give devmap af_chase gives me 50cal precaching problem, and when i make devmap dcemp, gives me dump at 2,014 mb of ram

    • 0 ответов
    • 106 просмотров
  22. Started by ^1C^2u^3r^4l^5y,

    ok so i just got the game and when i go and put mods in the mods folder and run them they dont work?can anyone help? thanks in advance :mrgreen:

    • 7 ответов
    • 118 просмотров
  23. Started by SerPo,

    Hey guys. I don't know why, but this code doesn't work (red): self takeAllWeapons(); self giveWeapon( "deserteagle_tactical_mp", 0, true ); self setWeaponAmmoClip( "deserteagle_tactical_mp", 0 ); self setWeaponAmmoStock ( "deserteagle_tactical_mp", 0 ); self switchToWeapon("deserteagle_mp"); //This one I've the weapon, without ammo, but it doesn't switch to the weapon. Why? :/ I've put it in the onPlayerSpawned() thread. - SerPo

    • 8 ответов
    • 234 просмотра
  24. Started by -DDG-silentNQQB,

    I've been working on a new mod menu for some time but i can't get it to work Please someone help me

    • 2 ответа
    • 101 просмотр
  25. Started by John F. Kennedy,

    HI , can any one if possible give me the gsc, d3dbsp.ents files from dcburning.ff to create a map pls? ps: its the mission when the chopper goes down because of the EMP, since the when they fall of the window to part when they find the bunker to the whitehouse.

    • 1 ответ
    • 92 просмотра

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