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[RELEASE] IW5 to IW4 - The Terminal_cls Project

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Опубликовано:

I am here today to present the project Jiangyi and I have been working on, on and off, for the past 5 or so months. It's a conversion of the IW4 Terminal to the IW5 Terminal.

 

Here is a brief overview of what this project encompasses:

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- Texture Recreations/ Conversions -

 

- Physical Collision patches that were made in the IW5 version of Terminal -

 

- A 100%, accurate as possible recreation of the vision file (Thanks to The Apadayo for dumping the mp_terminal_cls.vision file from IW5 for me!) -

 

- Three overall visual improvements: Longer Shadow View Distance, Higher LOD Model distance (meaning more detail remains on an object while getting further away from it), and a slight ambient blur to make it feel like IW5 -

 

- Some background changes such as removing the swaying pine tree and the music in the 'bookstore' and the 'Dreams' store -

 

- NOTE: 99% of the IWI's do not have proper CRC so the textures WILL be detected as impure if a server is running sv_pure 1 in their settings -

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Screenshots

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iw4m2013030720363667.png

 

iw4m2013030720355920.png

 

iw4m2013030720343635.png

 

iw4m2013030720340815.png

 

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Video Preview

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Video Installation Tutorial

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Credits

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Jiangyi - memberlist.php?mode=viewprofile&u=745 (The main Texture converter, co-leader)

 

momo5502 - memberlist.php?mode=viewprofile&u=1473 (Compiling an error free Loadscreen and Preview Image that I custom made)

 

TheApadayo - memberlist.php?mode=viewprofile&u=1013 (Dumping the Vision file for me, thanks again!)

 

 

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Download (I could not seem to get the attachment to properly upload)

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http://www.mediafire.com/?bl6vbpy20verp54

 

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Опубликовано:
Isn't this map exatcly the same as IW4's Terminal, but with better graphics.

And, did you just make it possible to port all the IW5 maps to IW4M...? Great! :-D

 

would have been better if you could import hardhat and dome from iw5m :D

 

What Dasfonia posted isn't the MW3-version ported to MW2, but instead various colour corrections and new textures for the MW2 map to appear as the one in MW3. But then again, I guess this looks so close to the MW3-one that one would at first think it's ported from mw3 :P

Опубликовано:

and here I was, thinking you made a version of terminal (also known as 'np')

Опубликовано:

nice job ;)

 

i would love to see some reverse projects :) - iw4m to iw5m, meaning it would be great to see iw4m "derail", "estate", "highrise", "storm", "invasion, "skidrow" to iw5m if possible.

 

at least, few of those mentioned above.

Опубликовано:
nice job ;)

 

i would love to see some reverse projects :) - iw4m to iw5m, meaning it would be great to see iw4m "derail", "estate", "highrise", "storm", "invasion, "skidrow" to iw5m if possible.

 

at least, few of those mentioned above.

 

This project doesn't actually port the IW5 Terminal. This is the ordinary IW4 Terminal with texture changes, and some slight modifications to make some pipes actual structures.

 

IW4 maps to IW5 is impossible at this moment in time.

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