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IW5M: Dedicated/B3/Client Install/All Tutorials

Опубликовано:

All IW5M Tutorials

 

If you request assistance please state which one you need before writing. Something like this:

Dedicated Server help
My server crashes!

Got it? Thank you!

 

Dedicated Server Tutorial

 

I am posting this ahead of time to be moved on release with IW5M, please offer any suggestions, changes and correct any errors:

 

 

How to make a Dedicated Server for IW5M:

1. Have clean install of MW3 from Steam (or HldsUpdateTool Installer)

 

2. Download the Dedicated Server Update Tool (dsut.zip).

 

3. Place both files into the root directory of mw3 where the folders and .exe files are.

 

4. Run dsut.exe

 

5. Create a shortcut to iw5m_server.exe and add the following paramaters into the target field after openning the properties:

+set net_queryPort 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

It should look something like this:

D:\iw5m\iw5m_server.exe +set net_queryport 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

 

6. Make sure you port forward 27015, 27016 AND 27017 of the net_queryport, net_port and masterServerPort on your router and firewall. Note: your antivirus (or rather the firewall that comes with it) is most likely going to block any server activity. Disable it or add an exception.

Go to: http://www.portforward.com/ for help on port-forwarding.

 

7. Go into the folder "admin" and edit the server.cfg file as you wish.

Find a copy of the server.cfg here.

Find a copy of default.dspl here.

 

8. Run the shortcut you made previously and away you go.

Your server should now be running.

 

How to Run Multiple Servers:

If you wish to create another server, copy and paste your server.cfg, rename it to server2.cfg or something appropriate and then change the following in your shortcut:

+set sv_config "server.cfg"
+set net_queryPort 27015
+set net_port 27016
+set net_masterServerPort 27017

to:

+set sv_config "server2.cfg"
+set net_queryPort 27018
+set net_port 27019
+set net_masterServerPort 27020

The ports can be different. I would suggest figuring out what ports you wish to use and then change them accordingly.

My suggestion is to use 15-17, 18-20, 21+22 and so you

You can use pretty much anything you want, just use some common sense and try to stay close to the 27000-27100 range

 

Also, in your config for each server add "seta g_log " and give a different log name. This is for b3.

 

Here is a breakdown of what each net_x parameter does:

+set net_port = ??? 
(I have no idea what this does but seems important) -Typing "net_port"  in the console will show this port.

+set net_queryPort = "game port"
(used for /connect) - Typing "net_queryport" in the console will show this port.

+ set net_masterServerPort = query port 
(This is used for b3/rcon) - Typing "net_masterServerPort" in the console will show this port.

net_authPort = auth port
(not used for IW5M) - This can be ignored

 

How to Edit Gametype/Recipes:

You can also get some premade recipes here

Go into the admin folder in your mw3 directory.

Open up your server.cfg

In that file, you should see a line (or few) like this:

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

What you set there is where the server will read your map rotations and game types from.

Now open "default.dspl"

If you scroll to the bottom, you will see a few lines that look like this:

*,TDM_default,1
mp_bootleg,DOM_default,1
*,TDEF_default,1000
mp_bravo,JUG_default,1
mp_dome,FFA_default,1

This may look confusing, but it's actually quite simple.

The config is set up like this:

 

map,gametype,weight

 

Map can be any of the maps below or an *. A * Signifies "pick a random map".

Gametype can be any file that is in the admin folder. These are a little more difficult, I'll come back to this later.

Weight just means that the larger the number, the more likely it is to play. (1->1000)

So for instance, if you were to set:

mp_dome,FFA_default,1

This would mean that Dome would be the only map to play and it would be FFA.

If you were to set:

*,TDEF_default,1000

This would mean that it could be any map but it will be team defender every time.

But, if you were to set:

mp_bravo,JUG_default,1
mp_dome,FFA_default,2

This would mean that the only 2 maps your server would play would be Dome and Mission. Mission would always be Juggernaut and Dome would always be FFA. FFA on Dome is more likely to be played because the weight is higher.

 

I have included a modified default.dspl which helps to explain this under step 7 of the first part of this tutorial.

 

Now, on to gametypes.

If you open a .dsr file you will find a bunch of setting you can change. This is everything from gametype, to gametype rules, to class loadouts, to HC settings and such. This is your more in-depth server.cfg

But it's much better. You can fiddle around here OR you can go ingame, enter private match and then change the configuration to what you want. When you're done, hit the "save recipe to disk" button under the "Game setup" menu to save it to your admin folder on your computer.

All you need to do then is move it to your server, drop it back in the admin folder and configure your default.dspl to include it.

 

Map Names:

Standard Maps:

mp_alpha - Lockdown
mp_bootleg - Bootleg
mp_bravo - Mission
mp_carbon - Carbon
mp_dome - Dome
mp_exchange - Downturn
mp_hardhat - Hardhat
mp_interchange - Interchange
mp_lambeth - Fallen
mp_mogadishu - Bakaara
mp_paris - Resistance
mp_plaza2 - Arkaden
mp_seatown - Seatown
mp_radar - Outpost
mp_underground - Underground
mp_village - Village

DLC Maps:

mp_terminal_cls - Terminal
mp_cement - Foundation
mp_italy - Piazza
mp_meteora - Sanctuary
mp_morningwood - Black Box
mp_overwatch - Overwatch
mp_park - Liberation
mp_qadeem - Oasis
mp_boardwalk - Boardwalk
mp_moab - Gulch
mp_nola - Parish
mp_roughneck - Off shore
mp_shipbreaker - Decommission

Face-off Maps:

mp_aground_ss - Aground
mp_courtyard_ss - Erosion
mp_hillside_ss - Getaway
mp_restrepo_ss - Lookout
mp_crosswalk_ss - Intersection
mp_burn_ss - U-turn
mp_six_ss - Vortex

 

Colour Codes

^1 – Red
^2 – Green
^3 – Yellow
^4 – Blue
^5 – Light Blue
^6 – Pink
^7 – White
^0 – Black

Made by napsterlove.

___________________________________________________________________________________________________________________________________

 

B3 Tutorial

 

Prerequisites: (there are several tutorials on the web, on how to install and configure these)

 

To start, of course, an IW5M dedicated server (I hope you checked this tutorial already)

A webserver (IIS, apache, etc will do it. Tested with IIS 7.5)

MySQL Server - http://www.mysql.com/downloads/ (tested with MySQL Server 5.5)

PHP - http://www.php.net/

PhpMyAdmin - http://www.phpmyadmin.net/home_page/downloads.php

Python - http://www.python.org/download/ (tested with Python 2.7.3 64-bit)

MySql-Python - http://www.codegood.com/archives/129 (tested with MySQL-python-1.2.3 64-bit)

B3 Python source version - http://forum.bigbrotherbot.net/download ... iew;down=4 (tested with b3-1.8.1)

 

Later versions should work without any kind of problems (keep in mind about MySQL-Python compatibility with Phython versions though).

 

Also note that b3 can be set with an SQLite database instead of MySQL, saving you from installing a webserver, MySQL Server, PHP and PhpMyAdmin. But since I never used SQLite, I'm not the right person to tell you how to do it with SQLite. You can find some info on it here

Also, I preffer the typical installation (the one I'm explaining on this tutorial) because it allows you to install xlrstats or echelon webfronts.

 

 

Now that you got everything above running, it's time to create your database. Login on PhpMyAdmin, create the database and import the sql template that you can find inside b3\sql on the b3 package.

 

Now it's time to actually setup B3.

Extract "to somewhere" the content on your B3 zip (for guiding on this tutorial, let's suppose that you extracted it to the root of C drive and then renamed the folder to "b3")

The next step is to copy "cod8.py" to your b3 installation. You can find "cod8.py" on "admin" folder on your IW5M server installation. Copy "cod8.py" to "C:\b3\b3\parsers\"

 

Now go here to generate a config file (b3.xml):

http://config.bigbrotherbot.net/

Of course that you won't find IW5M on the list :) MW3 was never supposed to have b3 support, right? :P Just choose "Call of Duty: Modern Warfare 2"

Fill in all your information there. Keep in mind that B3 config files only work with front slashes (/). As for the log file, it's getting created on "scripts" folder. So, the path would be something like "C:/IW5M/scripts/games_mp.log".

For RCON IP, use the local IP. Do NOT use localhost (127.0.0.1)

The "Server Port" will be the port used for rcon. The port used for rcon will be the "query port". You can check what's that server's query port by looking at the console's output when you launch the server. Look at this line: "Initializing Steam Game Server: game port *****, auth port ****, query port *****,"

Save the config and move it to "C:\b3\b3\conf\"

 

Now open b3.xml with some text editor (notepad++ is great for it) and change the parser.

Where it says:

cod6

change to:

cod8

 

Usage of the !login command:

To prevent, that other can change their XUID to your one and control your server, you can use the 'login-plugin', provided by B3.

1.) Add this line to your b3.xml at the 'plugin-section':


2.) Change the plugin_login.xml, loacted in the conf folder to your favorite settings

3.) Go into your MySQL database, and go to (ex. 'b3') --> 'clients' --> search your name (ex. qvp | MAGIC) and click at 'edit'.

4.) Go to this MD5-'translator' homepage, because your password have to saved as MD5-hash. Enter your password in the TEXT thingy and click at ENCODE. Now you can copy your password as MD5-hash...

5.) Change to your MySQL database and paste the MD5-hash password in the password-field.

6.) Start/Restart your B3 and join your server.

7.) Now login with

/!login 

 

IMPORTANT

When you bind/write this command then be sure you are hiding it (default with /!login ! Or your password is revealed!

 

Or use this tutorial by 'TranquiliZer' : viewtopic.php?f=30&t=23413

 

 

Important note to hosts running HC servers:

Although we unlocked dedicated server commands, there's still a bug with Teamkill. If you're running an HC server with teamkill disabled, b3 will still ban players for teamkill, although they can't actually kill their team-mates. To prevent this from happening, remove "plugin_tk" from b3.xml.

Just delete this line, if exists:

 

Now just save the changes and close the file.

Browse to C:\b3\ and start "b3_run.py" to start B3.

 

On another note, B3 is capable of registering data to xlrstats database already. But since there's not an IW5M xlrstats template available already to retrieve the stats, we'll leave xlrstats tutorial for later.

 

To finish, I leave you an example of a working b3.xml

<?xml version="1.0"?>


cod8
mysql://root:mysqlpassword@localhost/b3
B3
^0(^2b3^0)^7:
%I:%M%p %Z %m/%d/%y
GMT
10
C:/b3/b3.log


rconpassword
27017
C:/IW5M/scripts/games_mp.log
192.168.1.1
192.168.1.1
off


xml
100
C:/b3/b3_doc.html


$clientname^7 was kicked by $adminname^7 $reason
$clientname^7 was kicked $reason
$clientname^7 was banned by $adminname^7 $reason
$clientname^7 was banned $reason
$clientname^7 was temp banned by $adminname^7 for $banduration^7 $reason
$clientname^7 was temp banned for $banduration^7 $reason
$clientname^7 was un-banned by $adminname^7 $reason
$clientname^7 was un-banned $reason


@b3/extplugins













Made by Paulofonta

___________________________________________________________________________________________________________________________________

 

Client Installation

 

 

If you have any questions just follow the video EXACTLY and make sure to read the description.

Made by DidUknowiPwn

 

 

-Staff you can edit this thread as much as you please!-

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Опубликовано:
Those routers are actually a bit complicated...

Follow the process described here -> viewtopic.php?f=30&t=9950&start=25#p194878 (but for ports 27015 and 27017)

 

i cant find it this in windows 7

Опубликовано:

Okay I tried to set up my own server, disabled antivirus, port forwarded port 27015 till 27017 tcp and udp on my router.

I downloaded a clean version with hldsupdatetool.

 

When opening the server this happens:

 

 

 

[attachment=0]IW5M Server error.png[/attachment]

 

 

 

 

ItВґs really strange:

 

The programm hangs for a few seconds than the windows message appears.

 

If I swich to another progamm running on the computer in the few seconds it freezes, windows doesnВґt show the error message and when I swich back after some time the server has loaded and everyting works find.

 

But if I donВґt swich to another program as soon as the game freezes I will get the windows error.

Опубликовано:
Those routers are actually a bit complicated...

Follow the process described here -> viewtopic.php?f=30&t=9950&start=25#p194878 (but for ports 27015 and 27017)

 

i cant find it this in windows 7

 

OK ports are now open..but i cant find my server in server list...any ideas?

Опубликовано:
OK ports are now open..but i cant find my server in server list...any ideas?

That router is a really bad one (I had one of those and I replaced it). It most probably can't handle a query on it's own IP.

Use connect command to get on your server

connect IP:27015

 

The programm hangs for a few seconds than the windows message appears.

Remove "+start_map_rotate" from your server's shortcut.

Then start the server, wait a bit and type "start_map_rotate" command on the server's console.

Опубликовано:

We recently had 4d1 but had no luck in anyone helping to get our server to show up in the list so we went to teknogods . But boy oh boy can you say hackerville up in there . I could barley play due to all the hackers joining. But the thing is our server showed up in the list , we had it fill up within minutes of having it up . So i know all the ports are open and working fine . Im just wondering why is our server not showing up in the 4d1 list?

 

I re installed and put all the files needed in the folder that i got from this topic and here viewtopic.php?f=3&t=18889 .... so there would be no tekno files and what not . I ran the dsut and did all that happy stuff . so going to try this again before i have to go back to tekno... Any one here that can help?

 

This is what the serve exe shows

 

version 1.9.461
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from default.dspl
Loaded 1 map entries
Loading DSR "TDM_default.dsr"...
Loading Succeeded for DSR "TDM_default.dsr"
-----------------------------------
Spawning map: mp_terminal_cls, gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.1
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Spawn map (mp_terminal_cls, war) complete.
-----------------------------------
Steam Game Server connected. Local IP 192.168.1.101, Public IP 24.75.160.149, Game Port 27015
Steam Game Server is VAC Secure
Steam Master Servers found (2). Server will be Internet Server listed.

 

And our server.cgf

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
+set dedicated 2

// Open game port (Steam-visible server game port)
+set net_queryPort 27014

// Secure game port
+set net_port 129

// Steam authentication port
+set net_authPort 8766

// Steam master server (server browser) port
+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// Server host name. This should always be set by the server admin.
seta sv_hostname "^1[^5CIA^1]^2OutLawz"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 18

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 2

// Password for the private slots on this server. If set, users will be prompted on join attempt.
//    Users providing this password will have access to all slots.
//    Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword "*******" 

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password "*******"

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1

Опубликовано:
SycoKill3r":yfnu611c]This is what the serve exe shows

version 1.9.461

You never even had a server on FourDeltaOne.

You're launching the server with iw5mp_server.exe, instead of iw5m_server.exe

iw5mp_server.exe launches a server on Steam

iw5m_server.exe launches a server on FourDeltaOne

Опубликовано:
Remove "+start_map_rotate" from your server's shortcut.

Then start the server, wait a bit and type "start_map_rotate" command on the server's console.

 

Problem still occurs :(

Now it freezes after I write the command and hit enter, but as before: if I swich to another program, just when it starts freezing I works when I swich back after a few moments

Опубликовано:

That problem happens when the server is having problems in creating a connection.

It can be either a problem with the router or windows itself.

To start, I would advice you to set that computer's IP and the DMZ host on your router.

It can also be some firewall on your computer, or even windows sockets.

Опубликовано:

ok for my problem for it not showing in list i run the iw5m_server.exe then past this into it sv_maprotation default;start_map_rotate;sv_hostname ^1[^5CIA^1]^2OutLawz . All of the ports needed to me open are opened and its wont show up in the list still. i had no problem to get it to show in list and for other players to connect using teknogods, but i wanna get away form them so i can use b3, and not have so many hackers . but i cant get 4d1 to show our server in the list.

Опубликовано:
OK ports are now open..but i cant find my server in server list...any ideas?

That router is a really bad one (I had one of those and I replaced it). It most probably can't handle a query on it's own IP.

Use connect command to get on your server

connect IP:27015

i did this and i was able to connect to my server...but what about others? i said them my ip and the 27015 and they didnt make it... :roll:

Опубликовано:
OK ports are now open..but i cant find my server in server list...any ideas?

That router is a really bad one (I had one of those and I replaced it). It most probably can't handle a query on it's own IP.

Use connect command to get on your server

connect IP:27015

i did this and i was able to connect to my server...but what about others? i said them my ip and the 27015 and they didnt make it... :roll:

Did you give them your external IP Address?

Опубликовано:
That problem happens when the server is having problems in creating a connection.

It can be either a problem with the router or windows itself.

To start, I would advice you to set that computer's IP and the DMZ host on your router.

It can also be some firewall on your computer, or even windows sockets.

 

Yeah, it seems like it,

but I have forwarded all ports and never had problems when I made a IW4M server or when playing Portal 2 via Ip.

What do you meant with "set that computerВґs IP and the DMZ host on your router" What is DMZ host?

Windows Firewall ist turned off, I also disabled antivirus with firewall, but had the same result, what can I do if it is windows sockets ?

Опубликовано:

I made a typo there. I ment "set that computer's IP AS the DMZ host on your router"

Not all routers have that option, but decent ones do :P

If it's a problem with the sockets, you can reset them. As described here -> viewtopic.php?f=30&t=9515 (Dedicated Servers #2 e.)

Опубликовано:
Hi

how can i create private password for my server?

Help me Please.

Thanks

 

Private slots being messed in IW5M is a known bug.

There's nothing you can do for now unless waiting. And as you should figure, the development has other priorities first.

 

new news about?

:?:

Опубликовано:
I made a typo there. I ment "set that computer's IP AS the DMZ host on your router"

Not all routers have that option, but decent ones do :P

If it's a problem with the sockets, you can reset them. As described here -> viewtopic.php?f=30&t=9515 (Dedicated Servers #2 e.)

 

I think I know what you mean, on my router its called "Exposed Host", where the firewall and everythin is completly turned off for this device ?

I will try this first and report back :)

Опубликовано:

Hello.

When I installed my Khampp and when I installed Python on Mysql

I'm facing this error in the admin button

0e97v9fasst3i6ue6js.jpg

Опубликовано:

I need help, tried to run server on pc, looked around, have no idea what is the problem, i run the server but it says:

 

version 1.9.461
Connecting to online services...........
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from default.dspl
Loaded 5 map entries
Loading DSR "TDEF_default.dsr"...
Loading Succeeded for DSR "TDEF_default.dsr"
-----------------------------------
Spawning map: mp_mogadishu, gametype tdef
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.1
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Steam Game Server connected. Local IP 192.168.1.100, Public IP 77.238.218.129, Game Port 27015
Steam Game Server is VAC Secure
Spawn map (mp_mogadishu, tdef) complete.

 

Here is server cfg:

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
//+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
//+set dedicated 2

// Open game port (Steam-visible server game port)
//+set net_queryPort 27014

// Secure game port
//+set net_port 27015

// Steam authentication port
//+set net_authPort 8766

// Steam master server (server browser) port
//+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// Server host name. This should always be set by the server admin.
seta sv_hostname "AnkhWest DOW"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 6

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 0

// Password for the private slots on this server. If set, users will be prompted on join attempt.
//    Users providing this password will have access to all slots.
//    Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword "" 

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password ""

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1

 

So basically it runs for LAN, want to have some for my friends and me, I read about port forwarding and all that things, i forwarded all ports from 27000-27050, 8766, 3074, still the same thing happens. Ty in advance for help

 

PC. my router is, TL-WR941N TP-Link, but i think that is not a problem.

Опубликовано:

yeah i did srry didn't seen that i didn't post that too i run it with this:

 

"G:\Program Files\Call of Duty- Modern Warfare 3\iw5mp_server.exe" +set net_queryPort 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

Опубликовано:

"G:\Program Files\Call of Duty- IW5\iw5mp_server.exe" +set net_queryPort 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate

No, you didnВґt follow the tut...

 

5. Create a shortcut to iw5m_server.exe and add the following paramaters into the target field after openning the properties:

Note this: 'iw5m_server.exe'

Опубликовано:

Thank you a lot Magic, now it runs. I feel so stupid for missing that. :D I now have a following problem, server runs like this:

 

Welcome to IW5M r29.
http://fourdeltaone.net/ for help and support 
Loading fastfile code_pre_gfx_mp
Loading fastfile localized_code_pre_gfx_mp
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile patch_mp
Loading fastfile dlc2_ui_mp
Loading fastfile dlc1_ui_mp
Loading fastfile common_mp
Loading fastfile localized_common_mp
Connecting to online services....
Connected to online services.
net_port is write protected.
Executing server config "server.cfg"
Succeeded reading from default.dspl
Loaded 5 map entries
Loading DSR "TDEF_default.dsr"...
Loading Succeeded for DSR "TDEF_default.dsr"
-----------------------------------
Spawning server on map mp_bootleg and gametype tdef
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
Steam Master Servers found (1). Server will be Internet Server listed.
Loading fastfile patch_mp_bootleg
Loading fastfile mp_bootleg
[scriptLoader] Loading script GameLog v1.1.0.29
[scriptLoader] Loading script TestScript v1.1.0.29
Spawn server (mp_bootleg, tdef) complete.
-----------------------------------

 

problem is it says it will be internet listed but i can't find it anywhere on server list

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