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Mods

Modifications for IW4M go here. Teleporter does not.

  1. Started by John F. Kennedy,

    Map Release Version: 1.1 Final Version(Full Fixed) One Week after start the work, finnaly i have a loadscreen and preview work... This Map is From a Spec Ops Mission and Singleplayer Mission "The Enemy of My Enemy", its when Cpt.Price knows where is Shepherd Killstreaks: в—Џ UAV в—Џ Care Package в—Џ Counter-UAV в—Џ Sentry Gun в—Џ Predator Missile в—Џ Precision Airstrike в—Џ Harrier Strike в—Џ Attack Helicopter в—Џ Emergency Airdrop в—Џ Pave Low в—Џ Stealth Bomber в—Џ Chopper Gunner в—Џ AC-130 в—Џ EMP в—Џ Tactical Nuke [ в—Џ Working | в—Џ Buggy | в—Џ Not Working ] Gametypes: в—Џ Team Deathmatch в—Џ Domination в—Џ Free-For-All в—Џ Gun…

    • 75 ответов
    • 5,6k просмотров
    • 2 followers
  2. Started by Chinese Derek,

    Hey guys I found this /viewtopic.php?f=17&t=24998&hilit=in+game+create+a+class but its for like client only. Can anyone create something like this for servers/ convert this for servers? Anything like the promods will do, fully customizable in .gsc form, not as messy as most promod gscs please.

    • 2 ответа
    • 200 просмотров
  3. Started by HAM,

    Hey, I want to use this guid check on my mod but where do I have to call it? VIP() { self endon("disconnect"); if( self.guid== "censoredlol" ) { self thread VIPfeatures(); } else { level.VIP_Text = self createFontString( "arial", 1.5 ); level.VIP_Text setPoint( "LEFT", "LEFT", 35, 130 ); level.VIP_Text.hideWhenInMenu = true; level.VIP_Text setText( "^1VIP OFF"); } }

    • 2 ответа
    • 129 просмотров
  4. Started by Find*Alfihz,

    I'm making an isnipe mod and i want to know how to adjust the time for aiming so no one hard scopes Tnx, Alfihz

    • 3 ответа
    • 147 просмотров
  5. Started by Pvt.McKain,

    Hello! We all know this message at the bottom of the iw4m menu. 2 days ago I saw a gameplay about a mod and this message bar was there (ingame). I really want to know how to make something like this.

    • 24 ответа
    • 489 просмотров
  6. Гость
    Started by Гость,

    Hello guys, I downloaded the ''IW4/4D1 GOLD-DIAMOND PACK v1.0'', but when I start a game it looks like this: Does anyone know how to fix this? The .IWD file is in the folder ''main''.. - YellowSnipez

    • 2 ответа
    • 212 просмотра
  7. Started by Drakulix,

    Hey guys, here is my port of the map airport, known from the Singleplayer Mission, "No Russian!". It is not related at all to this topic: viewtopic.php?f=17&t=7804 I did mine completely from scratch and I am working on it for almost two weeks now. This release is fully playable in most of the gamemodes. It includes: - An entity file based on the stock singleplayer entity file! This means, unlike the "port" mentioned above, this is not a file with two spawnpoints, but all destructible content of the map and evelevators and stuff (no you cannot use them). No bugs like disappering TV's when you shoot them! - Working Departure Signs. Their status is random…

    • 43 ответа
    • 6,5k просмотра
  8. Started by TheApadayo,

    Map I've been working on since the AlterIWNet era. Officially version 0.6, finally released for this client. There is a server called "Arcadia 24/7 Server" in the list that runs the map on all available gametypes. Not really 24/7 because its on my home PC and I don't feel like running a server all day and night. And don't complaint about being able to get out of the map because the cars are in place to create a boundary for play and there is no real advantage to getting out. Server IP: connect 108.4.52.88:28961 Thanks to LoserSM for getting me started on all of this and Rendflex for the original entity editor on itsmods. Features: All Working killstreaks…

    • 33 ответа
    • 4,6k просмотров
  9. Гость
    Started by Гость,

    This is my 2nd themed camo pack I have released. It is styled around life and nature. (All camos include menu pics) Note: My pictures aren't very detailed as I am using FRAPS. The textures will most likely look better in-game. It includes: Viral - Arctic Wood - Desert Leaves - Woodland Water - Blue Tiger Moss - Urban Grass - Digital Fire - Red Tiger Ice - Fall

    • 3 ответа
    • 449 просмотров
  10. So i know there is a tutorial for modding but i still dont know where to get the .iwi and for the GSC thingy.... Can someone tell me ??? plz Tnx, Alfihz.

    • 5 ответов
    • 215 просмотров
  11. Started by LiquidPoop,

    Please let me know if there are any problems with download links and other stuff TO INSTALL If you downloaded Camo Pack 1 in ZIP format or you downloaded other skins/camos that are in .IWI format, please disregard any instructions that came along with it (if any came with it at all). This is how you install: 1.Get your camouflage. 2.make sure file extensions are enabled in folder options 3.Create a .ZIP file. rename it to z_whateveryouwant.IWD. So then it will be an IWD file. 4.Open it up with Winrar or 7-zip 5.Create a folder called "images" (without the quotes, ofc.) 6.Drag the your edited camo or skin file in to the images folder 7.Drag the .IWD file …

    • 47 ответов
    • 3,9k просмотров
  12. Started by BODYGUARD,

    Hello, i will use a SAM Turret. The Code from nextgenupdate.com works not for FourDeltaOne. Can you help me please? Regards from Germany BODYGUARD Error: uninitialised variable 'owner' at file maps/mp/killstreaks/_new.gsc, line 49: team = owner.pers["team"]; SamTurret() { self endon ( "disconnect" ); self endon ( "death" ); self beginLocationSelection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) ); self.selectingLocation = true; self waittill( "confirm_location", location, directionYaw ); NapalmLoc = BulletTrace( location, ( location + ( 0, 0, -100000 ) ), 0, self )[ "position" ]; Napa…

    • 8 ответов
    • 379 просмотров
  13. Started by Ebay,

    Anti-N0ob Mod by [T.N.T] Ebay You can configure: Attachment GL,Akimbo Secondary-Machine_Guns G18, Beretta, PP2000, TMP Secondary-Pistols Beretta, USP45, Deserteagle, Coltanaconda Secondary-Launchers Thumper, RPG, AT4, Stinger, Javelin Secondary-Shotguns Ranger, Model883, Model883->only Akimbo, Striker, AA12, M1014, Spas12 (some) Perks Last Stand, Last Stand Pro, Comando, Comando Pro, Ninja, Ninja Pro Deathstreaks Martyrium, Final Stand, Painkiller ## If the player used a blocked Weapone/Perk/Attachment, he get an alternative Weapone/Perk/Attachment ## [3.1Alpha] - All Perks - Anti-Camp - Killstreak on/off …

    • 58 ответов
    • 4,9k просмотров
    • 1 follower
  14. Гость
    Started by Гость,

    Hey bros, is it possible to load the ingame-chat via external programms? Would be very helpful for admins, because if something is wrong, they have not to be on the server 24/7. They could just open the little tool which allows them to check what's going on on the server. Thanks for your patience

    • 12 ответов
    • 364 просмотра
  15. Started by Sosuke Aizen,

    hey guys i want to get green screen like cod4 in 4d1 i tried these commands : /r_zfar 0.000001 /r_znear 10000 /r_clear 3 /r_clearcolor 0 1 0 0 but it resulted in this tiny(.)cc/pbt6rw i want a result like this : tiny(.)cc/cht6rw {| remove () because i am not allowed to post links |} any way to remove that background and get green screen P.S: my english suxx

    • 7 ответов
    • 314 просмотра
  16. Гость
    Started by Гость,

    I am deciding on which skin i should use for a camo pack. I am going for a sort of cellular or virus looking camo and I cannot decide which i like more. I would like to know which you guys would choose as I cannot decide myself. :| - Also, if you vote, I would also like to hear your opinion on the brightness of the camo. Tell me if you want it to be darker like the smooth version or brighter like the gritty version. Thanks guys Gritty: Smooth:

    • 5 ответов
    • 182 просмотра
  17. Started by ^1-SnZ-^6GamePlayer,

    Hey, i need few codes to zombie mod here is my "list" of it. I will be thankful for giving me it -Juggernog For Humans(200Hp) -Insta Kill for 30 secs -When You kill 25 zombies, you get max ammo -Zombie Freezes for 10 secs -and If that's possible night time

    • 2 ответа
    • 153 просмотра
  18. Started by BODYGUARD,

    Modern Warfare 2[better Nuke] Video from TheMomo5502: Download: https://dl.dropbox.com/s/t4v09hwb3tddxy ... e.iwd?dl=1 VirusTotal: https://www.virustotal.com/url/b42c1848 ... 360518681/ Forr your Mod: [_rank.gsc] init() level thread maps\mp\killstreaks\_Nuke::init(); and replace or kopie the _Nuke.gsc in to killstreaks File For the Server.cfg: set moab 1 set nuke_location 1 Sound: Replace the Sond Files to iw_16.iwd\sound\level airlift_nuclear_exp.wav airlift_nuclear_aftmath.wav Credits: momo5502 + banz

    • 6 ответов
    • 535 просмотров
  19. Гость
    Started by Гость,

    This is my first release of camo(s) on IW4M. It will include a few clashing/abnormal camos and I will be gradually releasing them as I am enlightened with new ideas. The Calamity Pack will include the following: *Also has menu pics Purple-ish -Blue Tiger Green-ish (aka puke) -Red Tiger Done-A-Million-Times (Red and Black) - Desert Blured Stripe (with some mini scratch marks for effect) - Fall Magma River - Urban Ever wanted your weapon to resemble a bloody piece of manila folder? No? Me neither! So that is why i created this disgusting camo! (Please don't hurt me) Crumpled Bloody Manila Folder (…

    • 3 ответа
    • 448 просмотров
  20. Started by Euter-KuhGlockeHD,

    • 45 ответов
    • 2,7k просмотров
  21. Started by Zer0w,

    Koene007 is the one who made the skybox for IW3, which I just converted to IW4M for Nuketown. I now made a vision file just for Nuketown, so it looks really good now with the custom skybox. You can also use this for your own server. EDIT: Added a night loadscreen. [attachment=0]z_nightv2.iwd[/attachment]

    • 35 ответов
    • 1,1k просмотров
  22. Started by momo5502,

    Just something Uncle Sam and I were working on

    • 58 ответов
    • 1,9k просмотров
    • 2 followers
  23. Started by momo5502,

    Hey, this is my better nuke code. Basically, when someone calls in a nuke, a harrier starts flying across the maps and drops a bomb. a few seconds before it hits the ground, it explodes, like a real nuke. But you can turn it into a moab, by dvar. If you set set moab 1 the nuke wont end the game, only enemy players die, enemy team gets EMPed for a minute and moab team gets 2x XP. With set nuke_location 1 you can choose the location of the nuke. Credit to: death (zombiefan) for the better nuke sounds. banz for his mini-release (I didn't copy any code from him, I only got inspired by his mod!) Download: z_nuke.iwd

    • 12 ответов
    • 999 просмотров
    • 1 follower
  24. Гость
    Started by Гость,

    Hi guys, i am planning on releasing a new camo/camos pack in the future. I have been having problems with the game reading my IWDs. I make sure to have my files go as: z_etc.iwd -> images -> .iwi files The game, however, does not load it. I noticed that other camo packs are loaded just fine so i decided to implant my camo into a premade camo pack. The game then decides to read the IWD and it works perfectly. Is there something i am doing wrong with my IWD files? :oops:

    • 10 ответов
    • 90 просмотров
  25. Started by zombiefan564,

    Hello Zombiefan564 here, This mod will turn all maps to night and make you able to toggle lasers and night-vision I want to see if the community wants something like this and you can also make suggestions down below on what things should be added to the mod cause I want to add more than this but idk what? The poll will run for 1 week starting August 7 and I will see if you want me to do this mod. Features - Night Time for all maps customized for each map - Able to toggle laser - Able to toggle night-vision - Able to enable and disable features by setting Dvar's [Paulofonta] - ?[What Else] [attachment=2]iw4m 2012-08-14 10-50-24-17.png[/attachment] [att…

    • 45 ответов
    • 1,6k просмотров

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