Script Development
Help and requests for InfinityScript development.
245 тем в этом разделе
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Thread removed, code was copied from master131.
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- 11 ответов
- 405 просмотров
- 1 follower
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Hello Everyone, just wondering if some experienced C# coders could pass a helping hand here; i have some GSC code that was originally designed for the MW2-B3 plugin "alteradmin" (custom dvars that were triggered by the bot) and was wondering if these could be converted over to MW3 so we can use these commands again. :idea: monitorTeamSwitch(){ self endon ( "disconnect" ); self endon ( "death" ); SetDvarIfUninitialized( "teamswitch", -1); while(1){ if(getdvarint("teamswitch") != -1){ if(self getEntityNumber() == getdvarint("teamswitch")){ if(self.pers["team"] == "allies"){ self.Zombie = 1; self notify("menuresponse", game["menu_team"], "axis"); setDvar("teamswit…
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Can this be done? I am no coder, but I would be interested in have a longer sprint time. Love the run-n-gun. Would anybody else like this if it's possible? Hopefully it's not just hard-coded as a weapons-based thing.
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- 13 ответов
- 327 просмотров
- 1 follower
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Can someone Make a bot mod for MW3? i know i could just play Survival but im getting bored of it.. I'm getting sick of these "Lost connection of server" or something or getting So much deaths due to freezes & lags..(219 kills/ 616 Deaths)
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- 37 ответов
- 2,1k просмотров
- 1 follower
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For my mod I need to have the event which gets fired when player kills someone. If there is such method then great or I guess I will have to use OnPlayerKilled and use the Attacker entity to update the associated variable ( which I kinda dont like ). Please help me if you have done something like this.
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- 4 ответа
- 174 просмотра
- 1 follower
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Sound good. It will be nice if let you change class and config your class during in games. Or someone PM in forum and u get PM during in games. Make new topic in random topic during in game?
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Hi like iw4m after load a mod (for example isnpe ) we could load game to normal mod by loading empty file (nomod.iwd) and without reopening server but i want to know for now i can load a mod like isnpe.dll from Script folder with in-game command ( !modisnipe ) but how i can load game to normal mod (in-game and with out reopening server)!! Is it possible a script like NOMOD.dll to load game with normal mod ?!
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- 10 ответов
- 285 просмотров
- 1 follower
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Hi everyone. I would like to know where i could find the weapons' files of MW3. I searched a lot, but i didn't find them, even in the MW3 GSC given in the 1.0 version by DidUknowiPwn. These files would help me in modding, not in MW3, but inb MW or MW2, if I make "MW-IW5M", "MW2-IW5M" or other mods. I thank you for your future answers.
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- 6 ответов
- 212 просмотра
- 1 follower
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Can this exist without B3? Not really sure if B3 has it, just seems like it would. I haven't seen this on any other servers so I think I know the answer. Maybe there's some smart peeps out there somewhere who can figure this out, if even possible. I'm not the smartest and getting B3 to work on my servers is over my head. It just seems like aside from a terrible map rotation and friggin' haxors, nothing empties out a server quicker than 9 vs. 3.
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- 5 ответов
- 170 просмотров
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If is possible for some modding genius to port the 'Old Rotation" from itsmods? Or is there a current way to run more than 16 maps? Thanks for reading
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- 0 ответов
- 104 просмотра
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hello friends. i requiere a favor. to see if it is possible, put in the nunmer of hud cosecucutive player kills
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- 5 ответов
- 152 просмотра
- 1 follower
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I have started working on a new type of Gamemode that can be applied to TDM called Jailbreak those who remember Quake 3 know what I am talking about. Zombies QCZM has almost everything in it I need to make this Gamemode happen. That being said I will give credit to all the guys of QCZM cause without understanding there code I wouldn't even had make a topic saying I am working on it. Making solid progress on understanding how things work inside infinity script as I have many other projects. I will post progress in this thread as I have updates aiming for a beta by next week sometime. Well nuf said on that now to work on it SPECS OF THE IDEA ----------------…
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- 6 ответов
- 388 просмотров
- 2 followers
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Can someone help me adapt this source code to 4d1 an compile it please? xD public override void OnMapChange() { string currmap = GetDvar("mapname"); if (currmap == "mp_radar") { g_speed_var = 265; jump_height_var = 245; fall_damage_var = 0; gravity_var = 800; } else if (currmap == "mp_village") { g_speed_var = 235; jump_height_var = 250; fall_damage_var = 0; gravity_var = 800; } else if (currmap == "mp_seatown") { g_speed_var = 2…
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- 8 ответов
- 415 просмотров
- 2 followers
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Would somebody happen to know where the sound file for the MOAB countdown timer would be in the iw_ files? I would like to know as I want to personally replace it with the Nuke countdown from IW4.
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- 19 ответов
- 590 просмотров
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Hi TheApadayo, DidUknowiPwn Is there any repo of QCZM in github? If not then would you please put this in github as well. Because I think more and more developers are using github as compared to assembla. Moreover others too will be able to fork your code and start contributing.
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- 2 ответа
- 252 просмотра
- 1 follower
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I have i little problem, how i can remove fall damage or how i can give to a player dead silence pro? Thanks
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- 11 ответов
- 286 просмотров
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well i decided to create one topic on which you share your mapedits it would be raither useful this is mine first its on aground a floor and ramps there is also a Elevator to get up there up at floor. elevator: (306.4427,-279.7236,173.0807) ; (61.27136,-156.8316,1860.246) floor: (-362.3402,-599.4115,922.0668) ; (339.757,130.335,833.4903) ramp: (-39.34029,116.1995,1858.698) ; (118.4756,1708.979,1395.373) ramp: (309.9376,-565.133,1850.061) ; (2630.719,-1358.692,1874.467) ramp: (239.1552,103.3482,1849.115) ; (869.9586,1692.963,1018.659)
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- 6 ответов
- 492 просмотра
- 1 follower
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hey guys i have a problem. i am currently editing some stuff so i can put a name on a gun " kinda like engraved acr" but for someone else. i get the " _col.dds" to save.but when i try to edit and save " _nml.dss" i get an error " Image width and height must be multiples of four" how do i edit the width and height to be multiples of four?
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Ok that may be pretty easy to answer in just one word YES/NO . Can we write IW5M mods in java? If yes then please share the link for direction.
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- 8 ответов
- 319 просмотров
- 1 follower
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I am looking for a server parser for 4d1 mw3 if it exists could someone please show it to me.
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- 12 ответов
- 555 просмотров
- 1 follower
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Hi, i was looking and triying to re-do the welcome splash message from iw4m to iw5m, but after searching all over the infity script, i didnt find anything releated to this. this was the M W 2 code: notifyData.titleText = "Welcome"; notifyData.notifyText = "message 1"; notifyData.notifyText2 = "message 2"; can someone guide me about this, im not a good programer but i can learn, thanks
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- 2 ответа
- 204 просмотра
- 1 follower
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CAn someone help me editing a dll? i found a mod for my server but i want tochange some things in it, can someone help me please???
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- 18 ответов
- 385 просмотров
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I just randomly though of this.. when you're using freemode to spectate, normally people cannot see you floating about.. but what if they could see you as this? I personally think this would be EPIC.
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- 10 ответов
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- 1 follower
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1. How to read game options from dsr files? (I know how to get dvar but it doesn't work for gameOpt) 2. It is possible to unlock class with restricted weapon? ( I want to make a mod which will be replacing restricted weapons instead of locking whole class).
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- 16 ответов
- 452 просмотра
- 1 follower
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Hello Zombiefan564 And I would like to tell you guys that I'm working on AI Zombies Operation Blacklot this mod will be completely different to AI Zombies eXtreme's gameplay. - It will incorporate the whole map - Smart spawning system for the zombies. - A completely redesigned hud. - Smarter zombies. - Buyable Doors that lead to secret area's - Difficulty Setting Easy, Normal, Hard) - :arrow:That all I got for now Some suggestion's below would be helpful I don't want the gameplay to get repetitive. IDK if all of these can be incorporated as I'm using C# still missing that .gsc :cry: coding but oh well. I also want to also make a team I don't want to make …